SDL: GPU: Document swapchain dimensions

From c39e8298b7065e922ad229c93cb70db868a076a0 Mon Sep 17 00:00:00 2001
From: cosmonaut <[EMAIL REDACTED]>
Date: Fri, 27 Sep 2024 13:13:50 -0700
Subject: [PATCH] GPU: Document swapchain dimensions

---
 include/SDL3/SDL_gpu.h | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 0f79d73aea1bb..4148e1291a23e 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3351,9 +3351,9 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
  * submitted. The swapchain texture should only be referenced by the command
  * buffer used to acquire it. The swapchain texture handle can be NULL under
  * certain conditions. This is not necessarily an error. If this function
- * returns false then there is an error. This texture is managed by the
+ * returns false then there is an error. The swapchain texture is managed by the
  * implementation and must not be freed by the user. The texture dimensions
- * will be the height and width of the claimed window. You MUST NOT call this
+ * will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this
  * function from any thread other than the one that created the window.
  *
  * \param command_buffer a command buffer.
@@ -3367,6 +3367,7 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
  * \sa SDL_ClaimWindowForGPUDevice
  * \sa SDL_SubmitGPUCommandBuffer
  * \sa SDL_SubmitGPUCommandBufferAndAcquireFence
+ * \sa SDL_GetWindowSizeInPixels
  */
 extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
     SDL_GPUCommandBuffer *command_buffer,