SDL_gpu_shadercross: add SDL_ShaderCross_TranspileHLSLFromSPIRV to .sym

From a4f287d2916316e256c7e5fdb1498e62610eeb34 Mon Sep 17 00:00:00 2001
From: cosmonaut <[EMAIL REDACTED]>
Date: Fri, 25 Oct 2024 11:47:13 -0700
Subject: [PATCH] add SDL_ShaderCross_TranspileHLSLFromSPIRV to .sym

---
 src/SDL_gpu_shadercross.sym | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/SDL_gpu_shadercross.sym b/src/SDL_gpu_shadercross.sym
index 8297273..34963e5 100644
--- a/src/SDL_gpu_shadercross.sym
+++ b/src/SDL_gpu_shadercross.sym
@@ -4,6 +4,7 @@ SDL3_gpu_shadercross_0.0.0 {
     SDL_ShaderCross_Quit;
     SDL_ShaderCross_GetSPIRVShaderFormats;
     SDL_ShaderCross_TranspileMSLFromSPIRV;
+    SDL_ShaderCross_TranspileHLSLFromSPIRV;
     SDL_ShaderCross_CompileDXBCFromSPIRV;
     SDL_ShaderCross_CompileDXILFromSPIRV;
     SDL_ShaderCross_CompileGraphicsShaderFromSPIRV;