I am compiling from src (Lincity-NG) in windows 7 and MinGW. I am sure I
have installed all the libs and dependencies. As it './configure’s and
compiles (partially). Just a side note - I have lincity compiling in linux
(ubuntu VM). So I have something to compare against.
Currently I dont understand :
SDL.h ( or others) are not found. I have all the includes correctly. I
am attaching the configure output
…failed MkDir1 ./build/i686-pc-mingw32/optimize/src/gui\PainterGL …
…skipped <T!src!gui!>PainterGL\PainterGL.o for lack
of./build/i686-pc- mingw32/optimize/src/gui\PainterGL…
…skipped <T!src!gui!>PainterGL\TextureGL.o for lack
of./build/i686-pc- mingw32/optimize/src/gui\PainterGL…
…skipped <T!src!gui!>PainterGL\TextureManagerGL.o for lack
of./build/i686-pc- mingw32/optimize/src/gui\PainterGL…
MkDir1 ./build/i686-pc-mingw32/optimize/src/gui\PainterSDL
http://pastebin.com/z7L2ffbK – (part 2) – Where it shows SDL.h: no such
file or directory. I think its not in the pastebin file (didnt print).
Here is the screen shot -
I had a hard time installing SDL_mixer and PhysicsFS(oh the nightmares!) -
but finally did it. And I searched on Google for SDL not found issues (they
are a lot) -
also implemented them (including the path even though it was correct) -
But still nada. Hence I turn to you guidance. ( I added the extra include
and sdl.h is present there - Have them at 2 places but also tried with they being in one place.)
Also it doesn’t seem to compile and runthe included xmlgettext tool.
…failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o …
…skipped xmlgettext.exe for lack of <T!src!tools!xmlgettext!>main.o…
…skipped <T!data!>locale/gui\messages.pot for lack of
xmlgettext.exe…
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I am pretty sure I got
all the libs installed, linked and included. I am also including the
configure output (http://pastebin.com/Y86nZg3k) and jam build output( http://pastebin.com/NegG8794) from my linux compilation which works
perfectly. Any help or pointer will be appreciated. Thanks.
UPDATE
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same “SDL.h no such file”
error. In order make sure that I got the installation correct. I took a
simple SDL application off the net and compiled it and its WORKS!! So
at least paths are correct. I used the following command to compile the
test application.
What version of SDL are you using? It looks like it’s finding a mix of SDL
1.2 and SDL 2.0 libraries.
Try using sdl2-config rather than sdl-config.On Tue, May 7, 2013 at 6:27 AM, Amit Ahire wrote:
I am compiling from src (Lincity-NG) in windows 7 and MinGW. I am sure I
have installed all the libs and dependencies. As it './configure’s and
compiles (partially). Just a side note - I have lincity compiling in linux
(ubuntu VM). So I have something to compare against.
Currently I dont understand :
SDL.h ( or others) are not found. I have all the includes correctly. I
am attaching the configure output
I had a hard time installing SDL_mixer and PhysicsFS(oh the nightmares!) -
but finally did it. And I searched on Google for SDL not found issues (they
are a lot) -
also implemented them (including the path even though it was correct) -
But still nada. Hence I turn to you guidance. ( I added the extra include
and sdl.h is present there - Have them at 2 places but also tried with they being in one place.)
Also it doesn’t seem to compile and runthe included xmlgettext tool.
…failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o …
…skipped xmlgettext.exe for lack of
<T!src!tools!xmlgettext!>main.o…
…skipped <T!data!>locale/gui\messages.pot for lack of
xmlgettext.exe…
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I am pretty sure I
got all the libs installed, linked and included. I am also including the
configure output (http://pastebin.com/Y86nZg3k) and jam build output( http://pastebin.com/NegG8794) from my linux compilation which works
perfectly. Any help or pointer will be appreciated. Thanks.
UPDATE
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same "SDL.h no such file"
error. In order make sure that I got the installation correct. I took a
simple SDL application off the net and compiled it and its WORKS!! So
at least paths are correct. I used the following command to compile the
test application.
I am quite sure I didnt mix them up. sdl2-config doesnt work.
$ sdl2-config --cflags
sh: sdl2-config: command not foundOn Tue, May 7, 2013 at 11:37 AM, Alex Barry <alex.barry at gmail.com> wrote:
What version of SDL are you using? It looks like it’s finding a mix of
SDL 1.2 and SDL 2.0 libraries.
Try using sdl2-config rather than sdl-config.
On Tue, May 7, 2013 at 6:27 AM, Amit Ahire <@Amit_Ahire> wrote:
I am compiling from src (Lincity-NG) in windows 7 and MinGW. I am sure I
have installed all the libs and dependencies. As it './configure’s and
compiles (partially). Just a side note - I have lincity compiling in linux
(ubuntu VM). So I have something to compare against.
Currently I dont understand :
SDL.h ( or others) are not found. I have all the includes correctly. I
am attaching the configure output
also implemented them (including the path even though it was correct) -
But still nada. Hence I turn to you guidance. ( I added the extra include
and sdl.h is present there - Have them at 2 places but also tried with they being in one place.)
Also it doesn’t seem to compile and runthe included xmlgettext tool.
…failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o …
…skipped xmlgettext.exe for lack of
<T!src!tools!xmlgettext!>main.o…
…skipped <T!data!>locale/gui\messages.pot for lack of
xmlgettext.exe…
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I am pretty sure I
got all the libs installed, linked and included. I am also including the
configure output (http://pastebin.com/Y86nZg3k) and jam build output( http://pastebin.com/NegG8794) from my linux compilation which works
perfectly. Any help or pointer will be appreciated. Thanks.
UPDATE
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same "SDL.h no such file"
error. In order make sure that I got the installation correct. I took a
simple SDL application off the net and compiled it and its WORKS!! So
at least paths are correct. I used the following command to compile the
test application.
checking for sdl-config… /mingw/bin/sdl-config
checking for SDL - version >= 1.2.5… yes
checking for SDL_mixer >= 1.2… found
checking for SDL_image >= 1.2… found
checking for SDL_ttf >= 2.0.8… found
checking for SDL_gfx >= 2.0.13… found
^ From that, it looks like it’s finding SDL_ttf and SDL_gfx built against
SDL 2 (unless I’m just interpreting that wrong).On Tue, May 7, 2013 at 6:43 AM, Amit Ahire wrote:
I am quite sure I didnt mix them up. sdl2-config doesnt work.
$ sdl2-config --cflags
sh: sdl2-config: command not found
On Tue, May 7, 2013 at 11:37 AM, Alex Barry <@Alex_Barry> wrote:
What version of SDL are you using? It looks like it’s finding a mix of
SDL 1.2 and SDL 2.0 libraries.
Try using sdl2-config rather than sdl-config.
On Tue, May 7, 2013 at 6:27 AM, Amit Ahire wrote:
I am compiling from src (Lincity-NG) in windows 7 and MinGW. I am sure I
have installed all the libs and dependencies. As it './configure’s and
compiles (partially). Just a side note - I have lincity compiling in linux
(ubuntu VM). So I have something to compare against.
Currently I dont understand :
SDL.h ( or others) are not found. I have all the includes correctly.
I am attaching the configure output
also implemented them (including the path even though it was correct) -
But still nada. Hence I turn to you guidance. ( I added the extra include
and sdl.h is present there - Have them at 2 places but also tried with they being in one place.)
Also it doesn’t seem to compile and runthe included xmlgettext tool.
…failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o …
…skipped xmlgettext.exe for lack of
<T!src!tools!xmlgettext!>main.o…
…skipped <T!data!>locale/gui\messages.pot for lack of
xmlgettext.exe…
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I am pretty sure I
got all the libs installed, linked and included. I am also including the
configure output (http://pastebin.com/Y86nZg3k) and jam build output( http://pastebin.com/NegG8794) from my linux compilation which works
perfectly. Any help or pointer will be appreciated. Thanks.
UPDATE
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same "SDL.h no such file"
error. In order make sure that I got the installation correct. I took a
simple SDL application off the net and compiled it and its WORKS!! So
at least paths are correct. I used the following command to compile the
test application.
No I think they are correct. SDL_ttf and SDL_gfx (2.x) are the lib version
and they are dependent on SDL 1.2 (http://www.libsdl.org/projects/SDL_ttf/)On Tue, May 7, 2013 at 11:46 AM, Alex Barry <alex.barry at gmail.com> wrote:
checking for sdl-config… /mingw/bin/sdl-config
checking for SDL - version >= 1.2.5… yes
checking for SDL_mixer >= 1.2… found
checking for SDL_image >= 1.2… found
checking for SDL_ttf >= 2.0.8… found
checking for SDL_gfx >= 2.0.13… found
^ From that, it looks like it’s finding SDL_ttf and SDL_gfx built against
SDL 2 (unless I’m just interpreting that wrong).
On Tue, May 7, 2013 at 6:43 AM, Amit Ahire <@Amit_Ahire> wrote:
I am quite sure I didnt mix them up. sdl2-config doesnt work.
$ sdl2-config --cflags
sh: sdl2-config: command not found
On Tue, May 7, 2013 at 11:37 AM, Alex Barry <alex.barry at gmail.com> wrote:
What version of SDL are you using? It looks like it’s finding a mix of
SDL 1.2 and SDL 2.0 libraries.
Try using sdl2-config rather than sdl-config.
On Tue, May 7, 2013 at 6:27 AM, Amit Ahire <@Amit_Ahire> wrote:
I am compiling from src (Lincity-NG) in windows 7 and MinGW. I am sure
I have installed all the libs and dependencies. As it './configure’s and
compiles (partially). Just a side note - I have lincity compiling in linux
(ubuntu VM). So I have something to compare against.
Currently I dont understand :
SDL.h ( or others) are not found. I have all the includes correctly.
I am attaching the configure output
I had a hard time installing SDL_mixer and PhysicsFS(oh the
nightmares!) - but finally did it. And I searched on Google for SDL not
found issues (they are a lot) -
also implemented them (including the path even though it was correct)
But still nada. Hence I turn to you guidance. ( I added the extra include
and sdl.h is present there - Have them at 2 places but also tried with they being in one place.)
Also it doesn’t seem to compile and runthe included xmlgettext tool.
…failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o …
…skipped xmlgettext.exe for lack of
<T!src!tools!xmlgettext!>main.o…
…skipped <T!data!>locale/gui\messages.pot for lack of
xmlgettext.exe…
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I am pretty sure I
got all the libs installed, linked and included. I am also including the
configure output (http://pastebin.com/Y86nZg3k) and jam build output( http://pastebin.com/NegG8794) from my linux compilation which works
perfectly. Any help or pointer will be appreciated. Thanks.
UPDATE
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same "SDL.h no such file"
error. In order make sure that I got the installation correct. I took a
simple SDL application off the net and compiled it and its WORKS!! So
at least paths are correct. I used the following command to compile the
test application.
On Tue, May 7, 2013 at 11:46 AM, Alex Barry <alex.barry at gmail.com <mailto:alex.barry at gmail.com>> wrote:
checking for sdl-config.../mingw/bin/sdl-config
checking for SDL-version>=1.2.5...yes
checking for SDL_mixer>=1.2...found
checking for SDL_image>=1.2...found
checking for SDL_ttf>=2.0.8...found
checking for SDL_gfx>=2.0.13...found
^ From that, it looks like it's finding SDL_ttf and SDL_gfx built
against SDL 2 (unless I'm just interpreting that wrong).
On Tue, May 7, 2013 at 6:43 AM, Amit Ahire <amitahire at gmail.com <mailto:amitahire at gmail.com>> wrote:
I am quite sure I didnt mix them up. sdl2-config doesnt work.
$ sdl2-config --cflags
sh: sdl2-config: command not found
On Tue, May 7, 2013 at 11:37 AM, Alex Barry <alex.barry at gmail.com <mailto:alex.barry at gmail.com>> wrote:
What version of SDL are you using? It looks like it's
finding a mix of SDL 1.2 and SDL 2.0 libraries.
Try using sdl2-config rather than sdl-config.
On Tue, May 7, 2013 at 6:27 AM, Amit Ahire <amitahire at gmail.com <mailto:amitahire at gmail.com>> wrote:
I am compiling from src (Lincity-NG) in windows 7 and
MinGW. I am sure I have installed all the libs and
dependencies. As it './configure's and compiles
(partially). Just a side note - I have lincity
compiling in linux (ubuntu VM). So I have something to
compare against.
Currently I dont understand :
1) SDL.h ( or others) are not found. I have all the
includes correctly. I am attaching the configure output
http://pastebin.com/PcuKQRrW
and the jam build step
http://pastebin.com/nxKm7axG -- (Part 1) - Some parts
skipped - I dont why - mkdir sometimes doesnt work
correctly. Around line 150.
mkdir -p
"./build/i686-pc-mingw32/optimize/src/gui\PainterGL"
...failed MkDir1
./build/i686-pc-mingw32/optimize/src/gui\PainterGL ...
...skipped <T!src!gui!>PainterGL\PainterGL.o for
lack of<dir>./build/i686-pc-
mingw32/optimize/src/gui\PainterGL...
...skipped <T!src!gui!>PainterGL\TextureGL.o for
lack of<dir>./build/i686-pc-
mingw32/optimize/src/gui\PainterGL...
...skipped
<T!src!gui!>PainterGL\TextureManagerGL.o for lack
of<dir>./build/i686-pc-
mingw32/optimize/src/gui\PainterGL...
MkDir1
./build/i686-pc-mingw32/optimize/src/gui\PainterSDL
http://pastebin.com/z7L2ffbK -- (part 2) -- Where it
shows SDL.h: no such file or directory. I think its
not in the pastebin file (didnt print).
Here is the screen shot -
http://i1268.photobucket.com/albums/jj568/amitahire/sdl-h-nada.png
I had a hard time installing SDL_mixer and
PhysicsFS(oh the nightmares!) - but finally did it.
And I searched on Google for SDL not found issues
(they are a lot) -
http://stackoverflow.com/questions/14078532/difference-between-includesdl-sdl-h-and-includesdl-h/14078570#14078570
http://stackoverflow.com/questions/10488775/sdl-h-no-such-file-or-directory-found-when-compiling
also implemented them (including the path even though
it was correct) - But still nada. Hence I turn to you
guidance. ( I added the extra include and sdl.h is
present there - Have them at 2 places <not recommended
I suppose> but also tried with they being in one place.)
$ sdl-config --cflags
-I/usr/local/include/SDL -D_GNU_SOURCE=1
-Dmain=SDL_main -D_REENTRANT -I/usr/include/SDL
$ sdl-config --libs
-L/usr/local/lib -lmingw32 -lSDLmain -lSDL -mwindows
2) Also it doesn't seem to compile and runthe included
xmlgettext tool.
...failed C++
./build/i686-pc-mingw32/optimize/src/tools/xmlgettext\main.o
...
...skipped xmlgettext.exe for lack of
<T!src!tools!xmlgettext!>main.o...
...skipped <T!data!>locale/gui\messages.pot for
lack of xmlgettext.exe...
XGetText actions too long (max 2046)!
Can anyone help or guess what I am doing wrong here? I
am pretty sure I got all the libs installed, linked
and included. I am also including the configure output
(http://pastebin.com/Y86nZg3k) and jam build
output(http://pastebin.com/NegG8794) from my linux
compilation which works perfectly. Any help or pointer
will be appreciated. Thanks.
**UPDATE**
I checked again everything and all the paths - I am quite
sure they are alright - But it still gives the same
"SDL.h no such file"
error. In order make sure that I got the installation
correct. I took a
simple SDL application off the net and compiled it and
its WORKS!! So
at least paths are correct. I used the following
command to compile the
test application.
g++ -c test.c `sdl-config --cflags`
g++ -o test test.o 'sdl-config --libs`
./test
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