SDL: haiku: Don't print screen dimensions when going full screen

From 3a3ebba89c70f96bd7b7cad00c7a7062c6d0a4fc Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Thu, 10 Sep 2026 20:11:46 +0200
Subject: [PATCH] haiku: Don't print screen dimensions when going full screen

---
 src/video/haiku/SDL_BWin.h | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/video/haiku/SDL_BWin.h b/src/video/haiku/SDL_BWin.h
index af08bb16d14ce..48b90787545f9 100644
--- a/src/video/haiku/SDL_BWin.h
+++ b/src/video/haiku/SDL_BWin.h
@@ -690,9 +690,6 @@ class SDL_BWin : public BWindow
             if (fullscreen) {
                 BScreen screen(this);
                 BRect screenFrame = screen.Frame();
-                printf("screen frame: ");
-                screenFrame.PrintToStream();
-                printf("\n");
                 _bordered = Look() != B_NO_BORDER_WINDOW_LOOK;
                 _resizable = !(Flags() & B_NOT_RESIZABLE);
                 _non_fullscreen_frame = Frame();