SDL: Ignore a new warning in Visual Studio 2022

From 7c5e69402299e255fbb5b2ae6e2fd4bff06838e4 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 4 Jan 2024 12:44:48 -0800
Subject: [PATCH] Ignore a new warning in Visual Studio 2022

---
 src/joystick/windows/SDL_rawinputjoystick.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/joystick/windows/SDL_rawinputjoystick.c b/src/joystick/windows/SDL_rawinputjoystick.c
index cd0e16ca36c6..77add5397b5d 100644
--- a/src/joystick/windows/SDL_rawinputjoystick.c
+++ b/src/joystick/windows/SDL_rawinputjoystick.c
@@ -520,6 +520,7 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CGamepadVtbl_InvokeRemoved(__FIEv
 #ifdef _MSC_VER
 #pragma warning(push)
 #pragma warning(disable : 4028) /* formal parameter 3 different from declaration, when using older buggy WGI headers */
+#pragma warning(disable : 4113) /* X differs in parameter lists from Y, when using older buggy WGI headers */
 #endif
 
 static __FIEventHandler_1_Windows__CGaming__CInput__CGamepadVtbl gamepad_added_vtbl = {