SDL_image 1.0.10?

when SDL switched from transparancy to opacity, there was
rumored to be an SDL_image release 1.0.10 that would work
with the new info. unless i’m digging in the wrong place
(argh, my staff of rah must be too long!) i can only find
up to 1.0.9. http://www.libsdl.org/projects/SDL_image/src/

thanks again everybody. i think this newsgroup/mail list
is one of the best things about SDL

i suppose it would be trivial to jump into the source
and fix this myself, but i’m feelin lazy. and if it’s
already fixed anyways, potentially unmotivated :]

when SDL switched from transparancy to opacity, there was
rumored to be an SDL_image release 1.0.10 that would work
with the new info. unless i’m digging in the wrong place
(argh, my staff of rah must be too long!) i can only find
up to 1.0.9. http://www.libsdl.org/projects/SDL_image/src/

http://www.libsdl.org/cvs/SDL_image-1.0.10.tar.gz

See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software

(argh, my staff of rah must be too long!) i can only find

?? Is that a “Riddle of the Sphinx” (the game) reference?

:slight_smile:

-bill!

“William Kendrick” wrote

(argh, my staff of rah must be too long!) i can only find

?? Is that a “Riddle of the Sphinx” (the game) reference?

nope, raiders of the lost ark. ;]

?? Is that a “Riddle of the Sphinx” (the game) reference?

nope, raiders of the lost ark. ;]

Ah. Well, close. Both from the 80’s, at least. :wink:
I’ve probably played RotS more recently than seen RofLA.

-bill!