SDL_image - 1.2.7 works, anything later gives an error

Is there more information needed, or has no-one seen this problem, or am I being particularly stupid in asking this question? :slight_smile:

You should be more specific on what works where
i am on the same boat as you as far as iphone is concerned, because latest
sdl_image throws an error after the loading stage, in the main loop. I
couldn’t debug it out though.
my error is a division by zero, what’s yours?

VittorioOn Tue, Dec 15, 2009 at 1:00 AM, philstopford <phil.stopford at gmail.com>wrote:

Is there more information needed, or has no-one seen this problem, or am
I being particularly stupid in asking this question? [image: Smile]


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“The trouble with a kitten is that when it grows up, it’s always a cat.”

[quote=“Vittorio G.”]You should be more specific on what works where
i am on the same boat as you as far as iphone is concerned, because latest sdl_image throws an error after the loading stage, in the main loop. I couldn’t debug it out though.
my error is a division by zero, what’s yours?

VittorioOn Tue, Dec 15, 2009 at 1:00 AM, philstopford <@philstopford (@philstopford)> wrote:

  Is there more information needed, or has no-one seen this problem, or am I being particularly stupid in asking this question? [img][/img]

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I gave all the apparently needed information in the first post of the thread on these forums at libsdl.org. I’m building a project that, with SDL_image 1.2.7 on OS X 10.6 with XCode 3.2.1 using GCC 4 and the 10.4 SDK, works. Updating to anything later than 1.2.7 doesn’t give any indication of issues during compile time, but when the app is run, it crashes out with a ‘Blit combination not supported’ error. SDL is 1.2.14. I’m not sure what more information is needed - that error is the full extent of what is dumped to the console by the GetError() function of SDL_image.

There doesn’t seem to be any documentation regarding migration/update steps, so I’m a little surprised by the error.

I think the ‘Blit combination not supported’ error is given when you have an
invalid (according to SDL) pixel format in either the source or destination
of the blit. It’s hard to help further without seeing the code that causes
it. Do you suspect that it’s in your code or do you think it’s in the
SDL_image code? Can you debug it? Does this happen when you don’t use
SDL_image? Can you change the images it loads to see if a different format
has a different effect?

Jonny DOn Thu, Dec 17, 2009 at 12:15 PM, philstopford <phil.stopford at gmail.com>wrote:

[quote=“Vittorio G.”]You should be more specific on what works where

i am on the same boat as you as far as iphone is concerned, because latest
sdl_image throws an error after the loading stage, in the main loop. I
couldn’t debug it out though.
my error is a division by zero, what’s yours?

Vittorio

On Tue, Dec 15, 2009 at 1:00 AM, philstopford <> wrote:

Quote:

Is there more information needed, or has no-one seen this problem, or am
I being particularly stupid in asking this question?


SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

I gave all the apparently needed information in the first post of the
thread on these forums at libsdl.org. I’m building a project that, with
SDL_image 1.2.7 on OS X 10.6 with XCode 3.2.1 using GCC 4 and the 10.4 SDK,
works. Updating to anything later than 1.2.7 doesn’t give any indication of
issues during compile time, but when the app is run, it crashes out with a
’Blit combination not supported’ error. SDL is 1.2.14. I’m not sure what
more information is needed - that error is the full extent of what is dumped
to the console by the GetError() function of SDL_image.

There doesn’t seem to be any documentation regarding migration/update
steps, so I’m a little surprised by the error.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org