SDL_image 1.2.9 definitely has a bug

"I built 1.2.9 on Haiku and now TuxPaint bails out on the opening
screen. I rolled back to 1.2.8 and TuxPaint then works again. So I
suspect something in the 1.2.9 release got broken on Haiku, perhaps
others?
-scottmc

scottmc is right ! Our game was compiled with a older sdl_image library. I tried
to compile it with the newest set of libs SDL 1.2.14 + sdl_image + sdl_mixer. It
complies fine - but it has one problem - sdl_image simply can’t find some .png
pictures and application crashes ! We did not touch our loading routines , we
have just recompiled our game against new set of libraries.

Did rolling back to sdl-image 1.2.8 fix it? And what OS are you using?
-scottmcOn Sat, Nov 14, 2009 at 9:49 AM, senser - Dusko Pejacki wrote:

"I built 1.2.9 on Haiku and now TuxPaint bails out on the opening
screen. ?I rolled back to 1.2.8 and TuxPaint then works again. ?So I
suspect something in the 1.2.9 release got broken on Haiku, perhaps
others?
-scottmc

scottmc is right ! Our game was compiled with a older sdl_image library. I tried
to compile it with the newest set of libs SDL 1.2.14 + sdl_image + sdl_mixer. It
complies fine - but it has one problem - sdl_image simply can’t find some .png
pictures and application crashes ! ?We did not touch our loading routines , we
have just recompiled our game against new set of libraries.

scott mc <scottmc2 gmail.com> writes:

Did rolling back to sdl-image 1.2.8 fix it? And what OS are you using?
-scottmc

I am on Windows 7. Yes, any older sdl_image lin fixes the problem. One
interesting thing is that .exe file compiled against sdl_image 1.2.9 works fine
with any older runtime .dll and it does not render the problem ! I don’t know
where to start with search for this bug? Any ideas ?

Yep, I found and fixed this bug and am putting together 1.2.10 for release.On Sat, Nov 14, 2009 at 9:49 AM, senser - Dusko Pejacki wrote:

"I built 1.2.9 on Haiku and now TuxPaint bails out on the opening
screen. ?I rolled back to 1.2.8 and TuxPaint then works again. ?So I
suspect something in the 1.2.9 release got broken on Haiku, perhaps
others?
-scottmc

scottmc is right ! Our game was compiled with a older sdl_image library. I tried
to compile it with the newest set of libs SDL 1.2.14 + sdl_image + sdl_mixer. It
complies fine - but it has one problem - sdl_image simply can’t find some .png
pictures and application crashes ! ?We did not touch our loading routines , we
have just recompiled our game against new set of libraries.


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-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

Sam,
Can you put out a 1.2.10rc1 for a couple days so we can check it over
before it’s called final?
-scottmcOn Sat, Nov 14, 2009 at 11:24 AM, Sam Lantinga wrote:

Yep, I found and fixed this bug and am putting together 1.2.10 for release.

Normally I would, but this is pretty serious. I’ll put it up in a
temp directory for today and push it early tomorrow morning.On Sat, Nov 14, 2009 at 11:28 AM, scott mc wrote:

On Sat, Nov 14, 2009 at 11:24 AM, Sam Lantinga <@slouken> wrote:

Yep, I found and fixed this bug and am putting together 1.2.10 for release.

Sam,
Can you put out a 1.2.10rc1 for a couple days so we can check it over
before it’s called final?
-scottmc


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-Sam Lantinga, Founder and President, Galaxy Gameworks LLC