SDL_image: Added SDL include and library paths for Visual Studio assuming that SDL is available in ..\SDL

From 131cc7cdcff9e85188223c95a3a1114e55d8e8d6 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 25 May 2022 09:07:02 -0700
Subject: [PATCH] Added SDL include and library paths for Visual Studio
 assuming that SDL is available in ..\SDL

---
 VisualC/SDL_image.vcxproj           | 18 +++++++++++++++++-
 VisualC/showimage/showimage.vcxproj | 16 ++++++++++++++++
 2 files changed, 33 insertions(+), 1 deletion(-)

diff --git a/VisualC/SDL_image.vcxproj b/VisualC/SDL_image.vcxproj
index 63ebc61a..ce689e2b 100644
--- a/VisualC/SDL_image.vcxproj
+++ b/VisualC/SDL_image.vcxproj
@@ -79,6 +79,22 @@
     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Midl>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -221,4 +237,4 @@
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
+</Project>
\ No newline at end of file
diff --git a/VisualC/showimage/showimage.vcxproj b/VisualC/showimage/showimage.vcxproj
index 96d0240c..75e4c177 100644
--- a/VisualC/showimage/showimage.vcxproj
+++ b/VisualC/showimage/showimage.vcxproj
@@ -80,6 +80,22 @@
     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Midl>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>