SDL: include: Fixing whitespace on SDL_MixAudioFormat.

From 1a8bf31a699b14cf9215cde6ff1b934daa15d731 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Sat, 4 Nov 2023 15:06:25 -0400
Subject: [PATCH] include: Fixing whitespace on SDL_MixAudioFormat.

---
 include/SDL3/SDL_audio.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index 2287259352f8..c6e5526d321d 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -1427,9 +1427,9 @@ extern DECLSPEC int SDLCALL SDL_LoadWAV(const char *path, SDL_AudioSpec * spec,
  * \since This function is available since SDL 3.0.0.
  */
 extern DECLSPEC int SDLCALL SDL_MixAudioFormat(Uint8 * dst,
-                                                const Uint8 * src,
-                                                SDL_AudioFormat format,
-                                                Uint32 len, int volume);
+                                               const Uint8 * src,
+                                               SDL_AudioFormat format,
+                                               Uint32 len, int volume);
 
 /**
  * Convert some audio data of one format to another format.