From 058781f514f775d8c0cb21892f118a3229a32637 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 8 Aug 2024 09:14:38 -0700
Subject: [PATCH] Include GameInput.h as gameinput.h for compatibility with
non-MSVC toolchains
---
include/build_config/SDL_build_config_windows.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/build_config/SDL_build_config_windows.h b/include/build_config/SDL_build_config_windows.h
index 9158ddbf3ed3c..6834afc59577c 100644
--- a/include/build_config/SDL_build_config_windows.h
+++ b/include/build_config/SDL_build_config_windows.h
@@ -100,7 +100,7 @@ typedef unsigned int uintptr_t;
#define HAVE_AUDIOCLIENT_H 1
#define HAVE_TPCSHRD_H 1
#define HAVE_SENSORSAPI_H 1
-#if defined(__has_include) && __has_include(<GameInput.h>)
+#if defined(__has_include) && __has_include(<gameinput.h>)
#define HAVE_GAMEINPUT_H 1
#endif
#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)