SDL: Include SDL_PIXELFORMAT_P010 as a supported format for the metal renderer

From 7a9c6c7ce961601e65926382e9251075ae0cfcc2 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 25 Feb 2024 13:55:52 -0800
Subject: [PATCH] Include SDL_PIXELFORMAT_P010 as a supported format for the
 metal renderer

---
 src/render/metal/SDL_render_metal.m | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/render/metal/SDL_render_metal.m b/src/render/metal/SDL_render_metal.m
index f8ed8c241360..cddbfcfb9c2b 100644
--- a/src/render/metal/SDL_render_metal.m
+++ b/src/render/metal/SDL_render_metal.m
@@ -2216,7 +2216,7 @@ in case we want to use it later (recreating the renderer)
     {
         "metal",
         (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
-        9,
+        10,
         { SDL_PIXELFORMAT_ARGB8888,
           SDL_PIXELFORMAT_ABGR8888,
           SDL_PIXELFORMAT_XBGR2101010,