Does SDL_LoadBMP() always load the image into system memory? Can you make it
load the image into video memory?
Load the BMP, and then use SDL_DisplayFormat() on it.
If the hardware supports it on that OS, and you have SDL_HWSURFACE
set on the video display surface, then the image will be placed in
The hardware support in SDL will greatly improve once more operating
systems have hardware acceleration support. :-/
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec