SDL: Make sure we don't send a resize event while a window is being destroyed

From 69518b9ecc1b987ce2962216289318fdd44ece46 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 29 Jul 2021 17:09:24 -0700
Subject: [PATCH] Make sure we don't send a resize event while a window is
 being destroyed

This fixes https://github.com/libsdl-org/SDL/issues/3669
---
 src/video/SDL_video.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index c13d47898..129eec4aa 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -2829,7 +2829,10 @@ void
 SDL_OnWindowResized(SDL_Window * window)
 {
     window->surface_valid = SDL_FALSE;
-    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SIZE_CHANGED, window->w, window->h);
+
+    if (!window->is_destroying) {
+        SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SIZE_CHANGED, window->w, window->h);
+    }
 }
 
 void