https://github.com/libsdl-org/SDL/commit/7d454a44202aaedf40217b8ac1e011db966c2c7f
From 7c16fe6d69c487c1148dd0dab6c4fd820bc69ec7 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 12 Jan 2023 15:54:06 -0800
Subject: [PATCH] Default to use the built-in EGL definitions
---
cmake/sdlchecks.cmake | 1 -
include/SDL3/SDL_egl.h | 6 +++---
2 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake
index 8700441c4873..e2d63f718369 100644
--- a/cmake/sdlchecks.cmake
+++ b/cmake/sdlchecks.cmake
@@ -670,7 +670,6 @@ macro(CheckVivante)
find_library(VIVANTE_VDK_LIBRARY VDK REQUIRED)
list(APPEND SDL_EXTRA_LIBS ${VIVANTE_LIBRARY} ${VIVANTE_VDK_LIBRARY})
else()
- list(APPEND SDL_PC_CFLAGS -DLINUX -DEGL_API_FB)
list(APPEND SDL_EXTRA_LIBS EGL)
endif(HAVE_VIVANTE_VDK)
endif()
diff --git a/include/SDL3/SDL_egl.h b/include/SDL3/SDL_egl.h
index 6f51c0831afb..73d3e13956e9 100644
--- a/include/SDL3/SDL_egl.h
+++ b/include/SDL3/SDL_egl.h
@@ -24,7 +24,7 @@
*
* This is a simple file to encapsulate the EGL API headers.
*/
-#if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
+#ifdef SDL_USE_SYSTEM_EGL_HEADERS
#if defined(__vita__) || defined(__psp2__)
#include <psp2/types.h>
@@ -33,7 +33,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#else /* _MSC_VER */
+#else /* !SDL_USE_SYSTEM_EGL_HEADERS */
/* EGL headers for Visual Studio */
@@ -2349,4 +2349,4 @@ EGLAPI struct wl_buffer *EGLAPIENTRY eglCreateWaylandBufferFromImageWL (EGLDispl
#endif /* __eglext_h_ */
-#endif /* _MSC_VER */
+#endif /* SDL_USE_SYSTEM_EGL_HEADERS */