This is a bugfix release for SDL_mixer:
http://www.libsdl.org/projects/SDL_mixer/
CHANGES:
- SDL_mixer is now under the zlib license
- SDL_mixer binaries have been built with the following libraries:
flac 1.2.1 http://downloads.xiph.org/releases/flac/flac-1.2.1.tar.gz
libmikmod 3.1.12
http://hg.libsdl.org/SDL_mixer/file/default/libmikmod-3.1.12.zip
libogg 1.3.0 http://downloads.xiph.org/releases/ogg/libogg-1.3.0.zip
libvorbis 1.3.2
http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.2.zip
smpeg 0.4.5 http://icculus.org/smpeg - SDL_mixer framework on OSX is built for Intel 10.5 and newer,
PowerPC binaries can be built by modifying the Xcode project - Fixed seek offset with SMPEG (was relative, should be absolute)
- Fixed memory crash loading Ogg Vorbis files on Windows
- Added an Xcode project for iOS
- Added Mix_LoadMUSType_RW() so you can tell SDL_mixer what type the music is
- Fixed looping native MIDI on Mac OS X and Windows
- Added /usr/local/share/timidity to the timidity data path
- Fixed timidity loading of some MIDI files
- Fixed dropping audio in the FLAC audio decoding
- Fixed memory leak in SDL_LoadMUS()
- Removed GPL native MIDI code for new licensing
- Fixed drums playing on MIDI channel 16 with timidity
- The music-finished hook can start a track immediately
- Added support for FluidSynth
- Added support for native MIDI on Haiku
- Added Android.mk to build on the Android platform
- Added support for libmodplug (disabled by default)
Thanks to these people and many others for their help on this release:
Egor Suvorov, James Le Cuirot, Jon Atkins, Manuel Montezelo, Nikos Chantziaras
See ya!–
-Sam Lantinga