SDL_mixer: Added patch notes for 2.8.0 changes

From b34b0055b792608ba1eda91aae11fd61a79e6a01 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 29 Nov 2023 20:09:46 -0800
Subject: [PATCH] Added patch notes for 2.8.0 changes

---
 CHANGES.txt | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/CHANGES.txt b/CHANGES.txt
index 1ec29b92..609b5b95 100644
--- a/CHANGES.txt
+++ b/CHANGES.txt
@@ -1,6 +1,11 @@
 2.8.0:
+ * Added support for loading wavepack sound files (https://www.wavpack.com/)
+ * Added support for loading classic console sound files using Game_Music_Emu (https://github.com/libgme/game-music-emu)
  * Use libxmp instead of modplug as the default backend for MOD music
    To use libmodplug instead, configure using --enable-music-mod-modplug --disable-music-mod-xmp
+ * Added support for FLAC audio in Ogg containers
+ * Added Mix_PauseAudio() to pause and resume all audio playback
+ * Added Mix_GetNumTracks() and Mix_StartTrack() for managing tracks in GME files
 
 2.6.2:
  * Updated autotools to use ax_compute_relative_paths, fixing homebrew on macOS