SDL_Mixer broken under OSX 10.5

I posted about this on the forums, and even emailed the maintainers
directly, but have gotten no response. So next up: we go to the ML.

Here is the original topic:
http://forums.libsdl.org/viewtopic.php?t=8109 I’ll quote some
highlights from it.

I’m getting an error when trying to build and run my SDL application
under Mac OSX. Let’s get the versions out of the way first : )

OS: Mac OSX 10.5 (32-bit)
XCode: 3.1.4
GCC: 4.0.1
SDL, SDL_mixer, SDL_image: latest 1.2 versions from the website
All three frameworks downloaded today and extracted to (empty)
/Library/Frameworks. (~/Library/Frameworks does not exist.)

When building, everything works great. However, when attempting to
run the application, I’m getting an error with the smpeg library
included in SDL_mixer.
Code:
macmini:timewave grkenn$ ./timewave
dyld: Library not loaded: @rpath/smpeg.framework/Versions/A/smpeg
Referenced from: /Library/Frameworks/SDL_mixer.framework/Versions/A/SDL_mixer
Reason: no suitable image found. Did find:
/Library/Frameworks/SDL_mixer.framework/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg:
unknown required load command 0x80000022
Trace/BPT trap

A little Googling points out that 0x80000022 often indicates a library
<-> OS version mismatch. Possibly the framework has a 10.6 or 10.7
version of smpeg which is taking priority over any 10.5 version.

Here is someone reporting a similar problem on Stack Overflow.
Fortunately, there’s solutions! Unfortunately, they’re solutions
requiring recompiling the smpeg library.

  • It is my belief that the official SDL_mixer for OSX, or at least the
    smpeg component of it, needs to be recompiled with additional linker
    flag '-no_compact_linkedit ’ in order to be usable on 10.5 as
    advertised. I’ve tried to do it but have gotten stuck. *

Thoughts? Has anyone else encountered a similar issue?