We’re having another subtle issue, this time with SDL_Mixer. We have a
24-second, 44.1 KHz stereo ogg loop which we play as music with
Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
At least on Windows, when the music loops, we start hearing a quick clicking
noise on top of the music, which never goes away. Since the first pass
sounds perfect and the ogg sounds perfect in, say, mplayer, I guess it’s a
SDL_Mixer issue.
Is this a known problem? Does it ring any bells for anyone?
We’re having another subtle issue, this time with SDL_Mixer. We have a
24-second, 44.1 KHz stereo ogg loop which we play as music with
Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
At least on Windows, when the music loops, we start hearing a quick clicking
noise on top of the music, which never goes away. Since the first pass
sounds perfect and the ogg sounds perfect in, say, mplayer, I guess it’s a
SDL_Mixer issue.
Is this a known problem? Does it ring any bells for anyone?
On Fri, Oct 9, 2009 at 8:52 AM, Gabriel Gambetta wrote:
Hi guys,
We’re having another subtle issue, this time with SDL_Mixer. We have a
24-second, 44.1 KHz stereo ogg loop which we play as music with
Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
At least on Windows, when the music loops, we start hearing a quick
clicking
noise on top of the music, which never goes away. Since the first pass
sounds perfect and the ogg sounds perfect in, say, mplayer, I guess it’s
a
SDL_Mixer issue.
Is this a known problem? Does it ring any bells for anyone?
Gabriel Gambetta wrote:> Thanks, Sam. Unfortunately, this didn’t fix the issue. I’ll put
together a simple test case and report back.
–Gabriel
On Sat, Oct 10, 2009 at 1:20 AM, Sam Lantinga <slouken at libsdl.org <mailto:slouken at libsdl.org>> wrote:
Yes, I believe this was fixed last week for the upcoming release:
http://www.libsdl.org/tmp/SDL_mixer-1.2.9.zip
(binaries can be found in
http://www.libsdl.org/tmp/SDL-1.2-mingw32.zip)
On Fri, Oct 9, 2009 at 8:52 AM, Gabriel Gambetta <mystml at adinet.com.uy <mailto:mystml at adinet.com.uy>> wrote:
> Hi guys,
>
> We're having another subtle issue, this time with SDL_Mixer. We
have a
> 24-second, 44.1 KHz stereo ogg loop which we play as music with
> Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
>
> At least on Windows, when the music loops, we start hearing a
quick clicking
> noise on top of the music, which never goes away. Since the
first pass
> sounds perfect and the ogg sounds perfect in, say, mplayer, I
guess it's a
> SDL_Mixer issue.
>
> Is this a known problem? Does it ring any bells for anyone?
>
> Thanks,
> --Gabriel
>
>
> _______________________________________________
> SDL mailing list
> SDL at lists.libsdl.org <mailto:SDL at lists.libsdl.org>
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>
>
--
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC
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Could you report this as a bug in bugzilla and attach the test case there? http://bugzilla.libsdl.org/On Mon, Oct 12, 2009 at 7:18 AM, Gabriel Gambetta wrote:
Thanks, Sam. Unfortunately, this didn’t fix the issue. I’ll put together a
simple test case and report back.
–Gabriel
On Sat, Oct 10, 2009 at 1:20 AM, Sam Lantinga <@slouken> wrote:
On Fri, Oct 9, 2009 at 8:52 AM, Gabriel Gambetta wrote:
Hi guys,
We’re having another subtle issue, this time with SDL_Mixer. We have a
24-second, 44.1 KHz stereo ogg loop which we play as music with
Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
At least on Windows, when the music loops, we start hearing a quick
clicking
noise on top of the music, which never goes away. Since the first pass
sounds perfect and the ogg sounds perfect in, say, mplayer, I guess it’s
a
SDL_Mixer issue.
Is this a known problem? Does it ring any bells for anyone?