From 81b88d9b6ceb9bb179faef5dcb47eccc1a954b4b Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Thu, 18 Feb 2021 18:15:00 +0300
Subject: [PATCH] fix angle adjusment in Mix_SetPosition (github bug #261)
---
effect_position.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/effect_position.c b/effect_position.c
index 8802c0c..5e23c2b 100644
--- a/effect_position.c
+++ b/effect_position.c
@@ -1550,7 +1550,9 @@ int Mix_SetPosition(int channel, Sint16 angle, Uint8 distance)
if (f == NULL)
return(0);
- angle = SDL_abs(angle) % 360; /* make angle between 0 and 359. */
+ /* make angle between 0 and 359. */
+ angle %= 360;
+ if (angle < 0) angle += 360;
SDL_LockAudio();
args = get_position_arg(channel);