SDL_mixer: SDL_mixer.h: fixed documentation of newly added Mix_PauseAudio()

From 16da3599be2346689a66d12f85851f3f80793f14 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 26 Oct 2022 20:32:24 +0300
Subject: [PATCH] SDL_mixer.h: fixed documentation of newly added
 Mix_PauseAudio()

---
 include/SDL_mixer.h | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/include/SDL_mixer.h b/include/SDL_mixer.h
index d422dd0b..b0f937dc 100644
--- a/include/SDL_mixer.h
+++ b/include/SDL_mixer.h
@@ -464,10 +464,9 @@ extern DECLSPEC int SDLCALL Mix_OpenAudioDevice(int frequency, Uint16 format, in
 /**
  * Suspend or resume the whole audio output.
  *
- * \since This function is available since SDL_mixer 2.8.0.
+ * \param pause_on 1 to pause audio output, or 0 to resume.
  *
- *        @param pause_on Set audio output to pause, 1 (to pause) or 0 (to
- *        resume)
+ * \since This function is available since SDL_mixer 2.8.0.
  */
 extern DECLSPEC void SDLCALL Mix_PauseAudio(int pause_on);