my trusty risc os machine’s sound system has functions so each time you play a
sound ( as a sound as a risc os module ) you can control the pitch and duration
of the sound, this was good ( was because i was using BASIC and a SOUND command
) ( now using SDL c and wav files )) anyway this was good because in a dodgy
version of pacman i did as the ghosts were ready to be eaten the sound would
increase in pitch in relation to the time left giving you some idea of how long
was left, i’m not sure about the manipulability (?!?) of wav files, but would
there or is there any way of achiveing the same sort of things without having
serveral wav files for each state of noise i would like.
as usual this post makes little sence to me but i hope you can figure out what i
am on about .–
Nice.
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