SDL_mixer: whitespace fixes in effect_position.c

From 12f0b4de7512594b2d7cb352779bf6ea9ee2afa7 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 13 Jul 2022 20:10:50 +0300
Subject: [PATCH] whitespace fixes in effect_position.c

---
 src/effect_position.c | 81 ++++++++++++++++++++++++-------------------
 1 file changed, 46 insertions(+), 35 deletions(-)

diff --git a/src/effect_position.c b/src/effect_position.c
index 65fd1e6a..59f89b82 100644
--- a/src/effect_position.c
+++ b/src/effect_position.c
@@ -130,8 +130,8 @@ static void SDLCALL _Eff_position_u8(int chan, void *stream, int len, void *udat
         len--;
     }
 
-    if (((position_args *)udata)->room_angle == 180)
-    for (i = 0; i < len; i += sizeof (Uint8) * 2) {
+    if (((position_args *)udata)->room_angle == 180) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 2) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * right_f) * dist_f) + 128);
@@ -139,8 +139,10 @@ static void SDLCALL _Eff_position_u8(int chan, void *stream, int len, void *udat
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * left_f) * dist_f) + 128);
         ptr++;
+      }
     }
-    else for (i = 0; i < len; i += sizeof (Uint8) * 2) {
+    else {
+      for (i = 0; i < len; i += sizeof (Uint8) * 2) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * left_f) * dist_f) + 128);
@@ -148,6 +150,7 @@ static void SDLCALL _Eff_position_u8(int chan, void *stream, int len, void *udat
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * right_f) * dist_f) + 128);
         ptr++;
+      }
     }
 }
 
@@ -170,8 +173,8 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
         len--;
     }
 
-    if (args->room_angle == 0)
-    for (i = 0; i < len; i += sizeof (Uint8) * 4) {
+    if (args->room_angle == 0) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 4) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
@@ -185,9 +188,10 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 90)
-    for (i = 0; i < len; i += sizeof (Uint8) * 4) {
+    else if (args->room_angle == 90) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 4) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
@@ -201,9 +205,10 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 180)
-    for (i = 0; i < len; i += sizeof (Uint8) * 4) {
+    else if (args->room_angle == 180) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 4) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
@@ -217,9 +222,10 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 270)
-    for (i = 0; i < len; i += sizeof (Uint8) * 4) {
+    else if (args->room_angle == 270) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 4) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
@@ -233,6 +239,7 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
 }
 
@@ -256,8 +263,8 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
         len--;
     }
 
-    if (args->room_angle == 0)
-    for (i = 0; i < len; i += sizeof (Uint8) * 6) {
+    if (args->room_angle == 0) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
@@ -277,9 +284,10 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 90)
-    for (i = 0; i < len; i += sizeof (Uint8) * 6) {
+    else if (args->room_angle == 90) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
@@ -301,9 +309,10 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 180)
-    for (i = 0; i < len; i += sizeof (Uint8) * 6) {
+    else if (args->room_angle == 180) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
@@ -325,9 +334,10 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
-    else if (args->room_angle == 270)
-    for (i = 0; i < len; i += sizeof (Uint8) * 6) {
+    else if (args->room_angle == 270) {
+      for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
@@ -349,6 +359,7 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
         *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
+      }
     }
 }
 
@@ -433,19 +444,21 @@ static void SDLCALL _Eff_position_s8(int chan, void *stream, int len, void *udat
         len--;
     }
 
-    if (((position_args *)udata)->room_angle == 180)
-    for (i = 0; i < len; i += sizeof (Sint8) * 2) {
+    if (((position_args *)udata)->room_angle == 180) {
+      for (i = 0; i < len; i += sizeof (Sint8) * 2) {
         *ptr = (Sint8)((((float) *ptr) * right_f) * dist_f);
         ptr++;
         *ptr = (Sint8)((((float) *ptr) * left_f) * dist_f);
         ptr++;
+      }
     }
-    else
-    for (i = 0; i < len; i += sizeof (Sint8) * 2) {
+    else {
+      for (i = 0; i < len; i += sizeof (Sint8) * 2) {
         *ptr = (Sint8)((((float) *ptr) * left_f) * dist_f);
         ptr++;
         *ptr = (Sint8)((((float) *ptr) * right_f) * dist_f);
         ptr++;
+      }
     }
 }
 static void SDLCALL _Eff_position_s8_c4(int chan, void *stream, int len, void *udata)
@@ -469,25 +482,25 @@ static void SDLCALL _Eff_position_s8_c4(int chan, void *stream, int len, void *u
 
     for (i = 0; i < len; i += sizeof (Sint8) * 4) {
       switch (args->room_angle) {
-       case 0:
+      case 0:
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         break;
-       case 90:
+      case 90:
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         break;
-       case 180:
+      case 180:
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         break;
-       case 270:
+      case 270:
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
@@ -518,7 +531,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
 
     for (i = 0; i < len; i += sizeof (Sint8) * 6) {
       switch (args->room_angle) {
-       case 0:
+      case 0:
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
@@ -526,7 +539,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->center_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
         break;
-       case 90:
+      case 90:
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
@@ -535,7 +548,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
            + (Sint8)((((float) *ptr) * args->right_f) * args->distance_f / 2); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
         break;
-       case 180:
+      case 180:
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
@@ -544,7 +557,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
            + (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f / 2); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
         break;
-       case 270:
+      case 270:
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
@@ -2086,15 +2099,13 @@ int Mix_SetPosition(int channel, Sint16 angle, Uint8 distance)
         }
     }
 
-    if (channels == 2)
-    {
+    if (channels == 2) {
         if (angle > 180)
             room_angle = 180; /* exchange left and right channels */
         else room_angle = 0;
     }
 
-    if (channels == 4 || channels == 6)
-    {
+    if (channels == 4 || channels == 6) {
         if (angle > 315) room_angle = 0;
         else if (angle > 225) room_angle = 270;
         else if (angle > 135) room_angle = 180;