SDL_mixer: whitespace fixes

From af0fe29878be566ac97d6455f4db45cd3e951598 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Thu, 18 Feb 2021 01:35:24 +0300
Subject: [PATCH] whitespace fixes

---
 effect_position.c      | 997 ++++++++++++++++++++---------------------
 effect_stereoreverse.c |  13 +-
 effects_internal.c     |  10 +-
 effects_internal.h     |   7 +-
 4 files changed, 504 insertions(+), 523 deletions(-)

diff --git a/effect_position.c b/effect_position.c
index 4206c86..081c7a0 100644
--- a/effect_position.c
+++ b/effect_position.c
@@ -24,8 +24,6 @@
   effect callback API. They are meant for speed over quality.  :)
 */
 
-/* $Id$ */
-
 #include <stdio.h>
 #include <stdlib.h>
 #include <string.h>
@@ -106,25 +104,23 @@ static void SDLCALL _Eff_PositionDone(int channel, void *udata)
             pos_args_global = NULL;
         }
     }
-
     else if (pos_args_array[channel] != NULL) {
         SDL_free(pos_args_array[channel]);
         pos_args_array[channel] = NULL;
     }
 }
 
-
 static void SDLCALL _Eff_position_u8(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
     Uint8 *ptr = (Uint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Uint16) != 0) {
         *ptr = (Uint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -134,34 +130,35 @@ static void SDLCALL _Eff_position_u8(int chan, void *stream, int len, void *udat
     if (args->room_angle == 180)
     for (i = 0; i < len; i += sizeof (Uint8) * 2) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
     }
     else for (i = 0; i < len; i += sizeof (Uint8) * 2) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
     }
 }
+
 static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
     Uint8 *ptr = (Uint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Uint16) != 0) {
         *ptr = (Uint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -171,81 +168,80 @@ static void SDLCALL _Eff_position_u8_c4(int chan, void *stream, int len, void *u
     if (args->room_angle == 0)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 90)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 180)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 270)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
     }
 }
 
-
 static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
     Uint8 *ptr = (Uint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Uint16) != 0) {
         *ptr = (Uint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -255,94 +251,94 @@ static void SDLCALL _Eff_position_u8_c6(int chan, void *stream, int len, void *u
     if (args->room_angle == 0)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->center_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 90)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f/2) + 128)
-            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f/2) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 180)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f/2) + 128)
-            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f/2) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
     }
     else if (args->room_angle == 270)
     for (i = 0; i < len; i += sizeof (Uint8) * 6) {
         /* must adjust the sample so that 0 is the center */
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_rear_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->right_f) * args->distance_f) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_f) * args->distance_f/2) + 128)
-            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+            + (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->left_rear_f) * args->distance_f/2) + 128);
         ptr++;
-        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128)) 
+        *ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
             * args->lfe_f) * args->distance_f) + 128);
         ptr++;
     }
@@ -368,15 +364,15 @@ static void SDLCALL _Eff_position_table_u8(int chan, void *stream, int len, void
     Uint8 *d = ((Uint8 *) _Eff_volume_table) + (256 * args->distance_u8);
 
     if (args->room_angle == 180) {
-	    Uint8 *temp = l;
-	    l = r;
-	    r = temp;
-    }
-        /*
-         * if there's only a mono channnel, then l[] and r[] are always
-         *  volume 255, and are therefore throwaways. Still, we have to
-         *  be sure not to overrun the audio buffer...
-         */
+        Uint8 *temp = l;
+        l = r;
+        r = temp;
+    }
+    /*
+     * if there's only a mono channnel, then l[] and r[] are always
+     *  volume 255, and are therefore throwaways. Still, we have to
+     *  be sure not to overrun the audio buffer...
+     */
     while (len % sizeof (Uint32) != 0) {
         *ptr = d[l[*ptr]];
         ptr++;
@@ -412,11 +408,11 @@ static void SDLCALL _Eff_position_s8(int chan, void *stream, int len, void *udat
     Sint8 *ptr = (Sint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Sint16) != 0) {
         *ptr = (Sint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -444,11 +440,11 @@ static void SDLCALL _Eff_position_s8_c4(int chan, void *stream, int len, void *u
     Sint8 *ptr = (Sint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Sint16) != 0) {
         *ptr = (Sint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -462,39 +458,40 @@ static void SDLCALL _Eff_position_s8_c4(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 90:
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 180:
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 270:
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
-	break;
+        break;
       }
     }
 }
+
 static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
     Sint8 *ptr = (Sint8 *) stream;
     int i;
 
-        /*
-         * if there's only a mono channnel (the only way we wouldn't have
-         *  a len divisible by 2 here), then left_f and right_f are always
-         *  1.0, and are therefore throwaways.
-         */
+    /*
+     * if there's only a mono channnel (the only way we wouldn't have
+     *  a len divisible by 2 here), then left_f and right_f are always
+     *  1.0, and are therefore throwaways.
+     */
     if (len % sizeof (Sint16) != 0) {
         *ptr = (Sint8) (((float) *ptr) * args->distance_f);
         ptr++;
@@ -510,7 +507,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->center_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 90:
         *ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
@@ -519,7 +516,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f / 2)
            + (Sint8)((((float) *ptr) * args->right_f) * args->distance_f / 2); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 180:
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
@@ -528,7 +525,7 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f / 2)
            + (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f / 2); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
-	break;
+        break;
        case 270:
         *ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
@@ -537,12 +534,11 @@ static void SDLCALL _Eff_position_s8_c6(int chan, void *stream, int len, void *u
         *ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f / 2)
            + (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f / 2); ptr++;
         *ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
-	break;
+        break;
       }
     }
 }
 
-
 /*
  * This one runs about 10.1 times faster than the non-table version, with
  *  no loss in quality. It does, however, require 64k of memory for the
@@ -562,12 +558,11 @@ static void SDLCALL _Eff_position_table_s8(int chan, void *stream, int len, void
     Sint8 *d = ((Sint8 *) _Eff_volume_table) + (256 * args->distance_u8);
 
     if (args->room_angle == 180) {
-	    Sint8 *temp = l;
-	    l = r;
-	    r = temp;
+        Sint8 *temp = l;
+        l = r;
+        r = temp;
     }
 
-
     while (len % sizeof (Uint32) != 0) {
         *ptr = d[l[*ptr]];
         ptr++;
@@ -594,8 +589,6 @@ static void SDLCALL _Eff_position_table_s8(int chan, void *stream, int len, void
 #endif
         ++p;
     }
-
-
 }
 
 
@@ -610,22 +603,23 @@ static void SDLCALL _Eff_position_u16lsb(int chan, void *stream, int len, void *
     for (i = 0; i < len; i += sizeof (Uint16) * 2) {
         Sint16 sampl = (Sint16) (SDL_SwapLE16(*(ptr+0)) - 32768);
         Sint16 sampr = (Sint16) (SDL_SwapLE16(*(ptr+1)) - 32768);
-        
+
         Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
                                     * args->distance_f) + 32768);
         Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
                                     * args->distance_f) + 32768);
 
-	if (args->room_angle == 180) {
-        	*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        	*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-	}
-	else {
-        	*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        	*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-	}
+        if (args->room_angle == 180) {
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+        }
+        else {
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+        }
     }
 }
+
 static void SDLCALL _Eff_position_u16lsb_c4(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
@@ -637,7 +631,7 @@ static void SDLCALL _Eff_position_u16lsb_c4(int chan, void *stream, int len, voi
         Sint16 sampr = (Sint16) (SDL_SwapLE16(*(ptr+1)) - 32768);
         Sint16 samplr = (Sint16) (SDL_SwapLE16(*(ptr+2)) - 32768);
         Sint16 samprr = (Sint16) (SDL_SwapLE16(*(ptr+3)) - 32768);
-        
+
         Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
                                     * args->distance_f) + 32768);
         Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
@@ -647,34 +641,35 @@ static void SDLCALL _Eff_position_u16lsb_c4(int chan, void *stream, int len, voi
         Uint16 swaprr = (Uint16) ((Sint16) (((float) samprr * args->right_rear_f)
                                     * args->distance_f) + 32768);
 
-	switch (args->room_angle) {
-		case 0:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-			break;
-		case 90:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-			break;
-		case 180:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-			break;
-		case 270:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-			break;
-	}
+        switch (args->room_angle) {
+        case 0:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            break;
+        case 90:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            break;
+        case 180:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            break;
+        case 270:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            break;
+        }
     }
 }
+
 static void SDLCALL _Eff_position_u16lsb_c6(int chan, void *stream, int len, void *udata)
 {
     volatile position_args *args = (volatile position_args *) udata;
@@ -702,40 +697,40 @@ static void SDLCALL _Eff_position_u16lsb_c6(int chan, void *stream, int len, voi
         Uint16 swapwf = (Uint16) ((Sint16) (((float) sampwf * args->lfe_f)
                                     * args->distance_f) + 32768);
 
-	switch (args->room_angle) {
-		case 0:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapce);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
-			break;
-		case 90:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr)/2 + (Uint16) SDL_SwapLE16(swaprr)/2;
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
-			break;
-		case 180:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
-			break;
-		case 270:
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapl)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
-        		*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
-			break;
-	}
+        switch (args->room_angle) {
+        case 0:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapce);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
+            break;
+        case 90:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr)/2 + (Uint16) SDL_SwapLE16(swaprr)/2;
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
+            break;
+        case 180:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
+            break;
+        case 270:
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapl)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
+            *(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
+            break;
+        }
     }
 }
 
@@ -748,8 +743,8 @@ static void SDLCALL _Eff_position_s16lsb(int chan, void *stream, int len, void *
 
 #if 0
     if (len % (sizeof(Sint16) * 2)) {
-	    fprintf(stderr,"Not an even number of frames! len=%d\n", len);
-	    return;
+        fprintf(stderr,"Not an even number of frames! len=%d\n", len);
+        return;
     }
 #endif
 
@@ -758,14 +753,14 @@ static void SDLCALL _Eff_position_s16lsb(int chan, void *stream, int len, void *
                                     args->left_f) * args->distance_f);
         Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
                                     args->right_f) * args->distance_f);
-	if (args->room_angle == 180) {
-        	*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
-        	*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
-	}
-	else {
-        	*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
-        	*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
-	}
+        if (args->room_angle == 180) {
+            *(ptr++) = (Sint16) SDL_SwapLE16(swapr);
+            *(ptr++) = (Sint16) SDL_SwapLE16(swapl);
+        }
+        else {
+            *(ptr++) = (Sint16) SDL_SwapLE16(swapl);
+            *(ptr++) = (Sint16) SDL_SwapLE16(swapr);
+        }
     }
 }
 static void SDLCALL _Eff_position_s16lsb_c4(int chan, void *stream, int len, void *udata)
@@ -784,32 +779,32 @@ static void SDLCALL _Eff_position_s16lsb_c4(int chan, void *stream, int len, voi
                                     args->left_rear_f) * args->distance_f);
         Sint16 swaprr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+2))) *
                                     args->right_rear_f) * args->distance_f);
-	switch (args->room_angle) {
-		case 0:
-        		*(

(Patch may be truncated, please check the link at the top of this post.)