SDL_MOUSEBUTTONDOWN being fired twice?

Hello everyone!

Look at this y’all:
http://www.devolution.com/pipermail/sdl/2001-May/036089.html

Isn’t that bug supposed to have been fixed… 7 years ago? Laugh
I’m getting that error right now in my app… This event fires twice,
but if I put a MessageBox right after the first time it only does it once…

Has anyone had this problem? Is there a workaround? Thanks!

Hello everyone!

Look at this y’all:
http://www.devolution.com/pipermail/sdl/2001-May/036089.html

Isn’t that bug supposed to have been fixed… 7 years ago? Laugh
I’m getting that error right now in my app… This event fires twice,
but if I put a MessageBox right after the first time it only does it once…

Can you reproduce it with the testwm test program?

See ya,
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment

Wait, I think it was a false alarm… All events are being fired twice!
It’s probably my game’s error. But I’ll go make sure.

Sam Lantinga wrote:>> Hello everyone!

Look at this y’all:
http://www.devolution.com/pipermail/sdl/2001-May/036089.html

Isn’t that bug supposed to have been fixed… 7 years ago? Laugh
I’m getting that error right now in my app… This event fires twice,
but if I put a MessageBox right after the first time it only does it once…

Can you reproduce it with the testwm test program?

See ya,
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment


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