SDL: move SDL_EVENT_WINDOW_PEN_ENTER and SDL_EVENT_WINDOW_PEN_LEAVE down

From 45fc828c95b1adf458873a454af3f6690cbf64f0 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Sun, 12 Nov 2023 23:02:10 +0300
Subject: [PATCH] move SDL_EVENT_WINDOW_PEN_ENTER and
 SDL_EVENT_WINDOW_PEN_LEAVE down

... to preserve compatibility with sdl2-compat.
---
 include/SDL3/SDL_events.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index 186f9f40787a..a49d30cc08ec 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -114,8 +114,6 @@ typedef enum
     SDL_EVENT_WINDOW_RESTORED,          /**< Window has been restored to normal size and position */
     SDL_EVENT_WINDOW_MOUSE_ENTER,       /**< Window has gained mouse focus */
     SDL_EVENT_WINDOW_MOUSE_LEAVE,       /**< Window has lost mouse focus */
-    SDL_EVENT_WINDOW_PEN_ENTER,         /**< Window has gained focus of the pressure-sensitive pen with ID "data1" */
-    SDL_EVENT_WINDOW_PEN_LEAVE,         /**< Window has lost focus of the pressure-sensitive pen with ID "data1" */
     SDL_EVENT_WINDOW_FOCUS_GAINED,      /**< Window has gained keyboard focus */
     SDL_EVENT_WINDOW_FOCUS_LOST,        /**< Window has lost keyboard focus */
     SDL_EVENT_WINDOW_CLOSE_REQUESTED,   /**< The window manager requests that the window be closed */
@@ -129,8 +127,10 @@ typedef enum
                                              in an event watcher, the window handle is still valid and can still be used to retrieve any userdata
                                              associated with the window. Otherwise, the handle has already been destroyed and all resources
                                              associated with it are invalid */
+    SDL_EVENT_WINDOW_PEN_ENTER,         /**< Window has gained focus of the pressure-sensitive pen with ID "data1" */
+    SDL_EVENT_WINDOW_PEN_LEAVE,         /**< Window has lost focus of the pressure-sensitive pen with ID "data1" */
     SDL_EVENT_WINDOW_FIRST = SDL_EVENT_WINDOW_SHOWN,
-    SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_DESTROYED,
+    SDL_EVENT_WINDOW_LAST = SDL_EVENT_WINDOW_PEN_LEAVE,
 
     /* Keyboard events */
     SDL_EVENT_KEY_DOWN        = 0x300, /**< Key pressed */