SDL_net add support for icmp?

Because in the sdl_net not inserted also protocol ICMP or at least a part in
order to use the ping/traceroute, I see them for games with the selection of
the server from one list from ping etc… very useful…

bye

Because in the sdl_net not inserted also protocol ICMP or at least a part
in
order to use the ping/traceroute, I see them for games with the selection
of
the server from one list from ping etc… very useful…

bye

I would like to see ping support at the lowest level myself.
I implemented a ping in my app but it’s not reliable because it’s so high
level which means
you don’t just measure the ping.


| Dinand Vanvelzen, |
| Programmer, |

Software Engineering student

----- Original Message -----
From: goul_dukat@despammed.com (Goul_duKat)
To:
Sent: Sunday, August 17, 2003 5:19 PM
Subject: [SDL] SDL_net add support for icmp ???

“Goul_duKat” <@Goul_duKat> ha scritto nel messaggio
news:bho6cu$lnl$1 at sea.gmane.org

Because in the sdl_net not inserted also protocol ICMP or at least a part
in
order to use the ping/traceroute, I see them for games with the selection
of
the server from one list from ping etc… very useful…

Sam a short answer for this question ?

tnx

“Goul_duKat” <goul_dukat at despammed.com> ha scritto nel messaggio
news:bho6cu$lnl$1 at sea.gmane.org

Because in the sdl_net not inserted also protocol ICMP or at least a part
in
order to use the ping/traceroute, I see them for games with the selection
of
the server from one list from ping etc… very useful…

Sam a short answer for this question ?

Patches are welcome!
I’m going to be branching SDL_net to SDL_net 2.0 with support for IPv6,
that’s probably a good point to start adding ICMP support and the other
features you guys requested.

See ya!
-Sam Lantinga, Software Engineer, Blizzard Entertainment

“Sam Lantinga” ha scritto nel messaggio
news:E19qiFR-0005Ha-00 at twomix.devolution.com

“Goul_duKat” <@Goul_duKat> ha scritto nel messaggio
news:bho6cu$lnl$1 at sea.gmane.org

Because in the sdl_net not inserted also protocol ICMP or at least a
part

in

order to use the ping/traceroute, I see them for games with the
selection

of

the server from one list from ping etc… very useful…

Sam a short answer for this question ?

Patches are welcome!
I’m going to be branching SDL_net to SDL_net 2.0 with support for IPv6,
that’s probably a good point to start adding ICMP support and the other
features you guys requested.

im only capable in win32 … if you want i write the source for it … where
is the CVS for SDL_net 2.0 for take a look and try to insert ICMP ping and
other function ?

or the only source for now is the SDL_net ?

Sam, another question: why in the makefile for windows targhet don’t insert
the part for winres ??? (the version file .rc whit all field filled to
respect the version release of the library)

and a option to choose link wsock32 or the ws2_32 lib (in this version only
link old wsock 1.1)

nobody knows if using the direct play improves the performances of the
socket? or is better to remain with standard socket ?

See you