Hello all,
I’m looking for a way to detect players on a LAN, and it seems that
broacast is the way to go. But SDL_net do not support it.
I want to know if support is planned ? or any hints on how to add it ?
Gautier - tlk.fr
Hello all,
I’m looking for a way to detect players on a LAN, and it seems that
broacast is the way to go. But SDL_net do not support it.
I want to know if support is planned ? or any hints on how to add it ?
Gautier - tlk.fr
Gautier Portet escribi?:
Hello all,
I’m looking for a way to detect players on a LAN, and it seems that
broacast is the way to go. But SDL_net do not support it.
I want to know if support is planned ? or any hints on how to add it ?
You can try to use sockets directly, but sending packets to a broadcast address
is a privileged operation on many systems (not in Linux, thought).
If still interested, you can take a look at:
man 2 socket (for opening a socket)
man ip (for general information about raw sockets)
man setsockopt (for setting broadcast mask to the socket)
Please remember sending too much broadcast packets throught a network can
easily drop the network down.
Regards,
Wizord.