From b6e7f107b4363cd4425af2e05882d92a3386ca3c Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Wed, 14 May 2025 01:44:37 -0400
Subject: [PATCH] Fixed capitalization (etc) of name of library.
---
cmake/test/main.c | 2 +-
examples/voipchat.c | 2 +-
include/SDL3_net/SDL_net.h | 74 +++++++++++++++++++-------------------
3 files changed, 39 insertions(+), 39 deletions(-)
diff --git a/cmake/test/main.c b/cmake/test/main.c
index 27a5999..558d34a 100644
--- a/cmake/test/main.c
+++ b/cmake/test/main.c
@@ -10,7 +10,7 @@ int main(int argc, char *argv[])
}
if (!NET_Init()) {
- SDL_Log("SDL_Net_Init() failed: %s", SDL_GetError());
+ SDL_Log("NET_Init() failed: %s", SDL_GetError());
}
NET_Quit();
diff --git a/examples/voipchat.c b/examples/voipchat.c
index 79ea17b..fab906c 100644
--- a/examples/voipchat.c
+++ b/examples/voipchat.c
@@ -357,7 +357,7 @@ int main(int argc, char **argv)
return 1;
}
- window = SDL_CreateWindow("SDL_Net3 voipchat example", 640, 480, 0);
+ window = SDL_CreateWindow("SDL3_net voipchat example", 640, 480, 0);
renderer = SDL_CreateRenderer(window, NULL);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
diff --git a/include/SDL3_net/SDL_net.h b/include/SDL3_net/SDL_net.h
index 705abf4..c6f49b9 100644
--- a/include/SDL3_net/SDL_net.h
+++ b/include/SDL3_net/SDL_net.h
@@ -135,7 +135,7 @@ extern SDL_DECLSPEC bool SDLCALL NET_Init(void);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_Init
*/
@@ -154,10 +154,10 @@ extern SDL_DECLSPEC void SDLCALL NET_Quit(void);
* also used to decide what network interface to use when creating a server.
*
* These are intended to be protocol-independent; a given address might be for
- * IPv4, IPv6, or something more esoteric. SDL_Net attempts to hide the
+ * IPv4, IPv6, or something more esoteric. SDL_net attempts to hide the
* differences.
*
- * \since This datatype is available since SDL_Net 3.0.0.
+ * \since This datatype is available since SDL_net 3.0.0.
*
* \sa NET_ResolveHostname
* \sa NET_GetLocalAddresses
@@ -195,7 +195,7 @@ typedef struct NET_Address NET_Address;
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WaitUntilResolved
* \sa NET_GetAddressStatus
@@ -240,7 +240,7 @@ extern SDL_DECLSPEC NET_Address * SDLCALL NET_ResolveHostname(const char *host);
* \threadsafety It is safe to call this function from any thread, and several
* threads can block on the same address simultaneously.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetAddressStatus
*/
@@ -269,7 +269,7 @@ extern SDL_DECLSPEC int SDLCALL NET_WaitUntilResolved(NET_Address *address, Sint
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WaitUntilResolved
*/
@@ -297,7 +297,7 @@ extern SDL_DECLSPEC int SDLCALL NET_GetAddressStatus(NET_Address *address);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetAddressStatus
* \sa NET_WaitUntilResolved
@@ -338,7 +338,7 @@ extern SDL_DECLSPEC const char * SDLCALL NET_GetAddressString(NET_Address *addre
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC NET_Address *SDLCALL NET_RefAddress(NET_Address *address);
@@ -363,7 +363,7 @@ extern SDL_DECLSPEC NET_Address *SDLCALL NET_RefAddress(NET_Address *address);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_UnrefAddress(NET_Address *address);
@@ -394,7 +394,7 @@ extern SDL_DECLSPEC void SDLCALL NET_UnrefAddress(NET_Address *address);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_SimulateAddressResolutionLoss(int percent_loss);
@@ -410,7 +410,7 @@ extern SDL_DECLSPEC void SDLCALL NET_SimulateAddressResolutionLoss(int percent_l
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC int SDLCALL NET_CompareAddresses(const NET_Address *a, const NET_Address *b);
@@ -445,7 +445,7 @@ extern SDL_DECLSPEC int SDLCALL NET_CompareAddresses(const NET_Address *a, const
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC NET_Address **SDLCALL NET_GetLocalAddresses(int *num_addresses);
@@ -464,7 +464,7 @@ extern SDL_DECLSPEC NET_Address **SDLCALL NET_GetLocalAddresses(int *num_address
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_FreeLocalAddresses(NET_Address **addresses);
@@ -482,7 +482,7 @@ extern SDL_DECLSPEC void SDLCALL NET_FreeLocalAddresses(NET_Address **addresses)
* different clients. Each of these connections communicate over a separate
* stream socket.
*
- * \since This datatype is available since SDL_Net 3.0.0.
+ * \since This datatype is available since SDL_net 3.0.0.
*
* \sa NET_CreateClient
* \sa NET_WriteToStreamSocket
@@ -535,7 +535,7 @@ typedef struct NET_StreamSocket NET_StreamSocket;
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WaitUntilConnected
* \sa NET_GetConnectionStatus
@@ -582,7 +582,7 @@ extern SDL_DECLSPEC NET_StreamSocket * SDLCALL NET_CreateClient(NET_Address *add
* mechanism. However, different threads may access different
* socket at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetConnectionStatus
*/
@@ -598,7 +598,7 @@ extern SDL_DECLSPEC int SDLCALL NET_WaitUntilConnected(NET_StreamSocket *sock, S
* connection, will provide the app with a stream socket to send and receive
* data over that connection.
*
- * \since This datatype is available since SDL_Net 3.0.0.
+ * \since This datatype is available since SDL_net 3.0.0.
*
* \sa NET_CreateServer
*/
@@ -644,7 +644,7 @@ typedef struct NET_Server NET_Server;
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetLocalAddresses
* \sa NET_AcceptClient
@@ -687,7 +687,7 @@ extern SDL_DECLSPEC NET_Server * SDLCALL NET_CreateServer(NET_Address *addr, Uin
* mechanism. However, different threads may access different
* servers at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WaitUntilInputAvailable
* \sa NET_DestroyStreamSocket
@@ -710,7 +710,7 @@ extern SDL_DECLSPEC bool SDLCALL NET_AcceptClient(NET_Server *server, NET_Stream
* mechanism. However, different threads may access different
* servers at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_CreateServer
*/
@@ -731,7 +731,7 @@ extern SDL_DECLSPEC void SDLCALL NET_DestroyServer(NET_Server *server);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC NET_Address * SDLCALL NET_GetStreamSocketAddress(NET_StreamSocket *sock);
@@ -766,7 +766,7 @@ extern SDL_DECLSPEC NET_Address * SDLCALL NET_GetStreamSocketAddress(NET_StreamS
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WaitUntilConnected
*/
@@ -811,7 +811,7 @@ extern SDL_DECLSPEC int SDLCALL NET_GetConnectionStatus(NET_StreamSocket *sock);
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetStreamSocketPendingWrites
* \sa NET_WaitUntilStreamSocketDrained
@@ -844,7 +844,7 @@ extern SDL_DECLSPEC bool SDLCALL NET_WriteToStreamSocket(NET_StreamSocket *sock,
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WriteToStreamSocket
* \sa NET_WaitUntilStreamSocketDrained
@@ -885,7 +885,7 @@ extern SDL_DECLSPEC int SDLCALL NET_GetStreamSocketPendingWrites(NET_StreamSocke
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WriteToStreamSocket
* \sa NET_GetStreamSocketPendingWrites
@@ -937,7 +937,7 @@ extern SDL_DECLSPEC int SDLCALL NET_WaitUntilStreamSocketDrained(NET_StreamSocke
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_WriteToStreamSocket
*/
@@ -978,7 +978,7 @@ extern SDL_DECLSPEC int SDLCALL NET_ReadFromStreamSocket(NET_StreamSocket *sock,
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_SimulateStreamPacketLoss(NET_StreamSocket *sock, int percent_loss);
@@ -1002,7 +1002,7 @@ extern SDL_DECLSPEC void SDLCALL NET_SimulateStreamPacketLoss(NET_StreamSocket *
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_CreateClient
* \sa NET_AcceptClient
@@ -1031,7 +1031,7 @@ extern SDL_DECLSPEC void SDLCALL NET_DestroyStreamSocket(NET_StreamSocket *sock)
* gets there, even if later packets get there first, and maybe it doesn't get
* there at all, and you don't know when anything of this happens by default.
*
- * \since This datatype is available since SDL_Net 3.0.0.
+ * \since This datatype is available since SDL_net 3.0.0.
*
* \sa NET_CreateDatagramSocket
* \sa NET_SendDatagram
@@ -1042,7 +1042,7 @@ typedef struct NET_DatagramSocket NET_DatagramSocket;
/**
* The data provided for new incoming packets from NET_ReceiveDatagram().
*
- * \since This datatype is available since SDL_Net 3.0.0.
+ * \since This datatype is available since SDL_net 3.0.0.
*
* \sa NET_ReceiveDatagram
* \sa NET_DestroyDatagram
@@ -1108,7 +1108,7 @@ typedef struct NET_Datagram
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_GetLocalAddresses
* \sa NET_DestroyDatagramSocket
@@ -1161,7 +1161,7 @@ extern SDL_DECLSPEC NET_DatagramSocket * SDLCALL NET_CreateDatagramSocket(NET_Ad
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_ReceiveDatagram
*/
@@ -1208,7 +1208,7 @@ extern SDL_DECLSPEC bool SDLCALL NET_SendDatagram(NET_DatagramSocket *sock, NET_
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_SendDatagram
* \sa NET_DestroyDatagram
@@ -1233,7 +1233,7 @@ extern SDL_DECLSPEC bool SDLCALL NET_ReceiveDatagram(NET_DatagramSocket *sock, N
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_DestroyDatagram(NET_Datagram *dgram);
@@ -1266,7 +1266,7 @@ extern SDL_DECLSPEC void SDLCALL NET_DestroyDatagram(NET_Datagram *dgram);
*
* \threadsafety It is safe to call this function from any thread.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*/
extern SDL_DECLSPEC void SDLCALL NET_SimulateDatagramPacketLoss(NET_DatagramSocket *sock, int percent_loss);
@@ -1290,7 +1290,7 @@ extern SDL_DECLSPEC void SDLCALL NET_SimulateDatagramPacketLoss(NET_DatagramSock
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_CreateDatagramSocket
* \sa NET_SendDatagram
@@ -1343,7 +1343,7 @@ extern SDL_DECLSPEC void SDLCALL NET_DestroyDatagramSocket(NET_DatagramSocket *s
* mechanism. However, different threads may access different
* sockets at the same time without problems.
*
- * \since This function is available since SDL_Net 3.0.0.
+ * \since This function is available since SDL_net 3.0.0.
*
* \sa NET_CreateDatagramSocket
* \sa NET_SendDatagram