From 4b54e1c485c217fca3ccc0af54f20fffed16b883 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 17 Aug 2022 10:26:51 -0700
Subject: [PATCH] Removed older Xcode project for iOS and tvOS, updated Xcode
to build for iOS and tvOS
---
Makefile.am | 1 -
Makefile.in | 1 -
Xcode-iOS/SDL_net.xcodeproj/project.pbxproj | 253 -
Xcode/SDL_net.xcodeproj/project.pbxproj | 92 +-
Xcode/iOS/SDL2.framework/Headers/SDL.h | 232 +
Xcode/iOS/SDL2.framework/Headers/SDL_assert.h | 324 +
Xcode/iOS/SDL2.framework/Headers/SDL_atomic.h | 395 +
Xcode/iOS/SDL2.framework/Headers/SDL_audio.h | 1462 ++
Xcode/iOS/SDL2.framework/Headers/SDL_bits.h | 126 +
.../SDL2.framework/Headers/SDL_blendmode.h | 198 +
.../SDL2.framework/Headers/SDL_clipboard.h | 94 +
Xcode/iOS/SDL2.framework/Headers/SDL_config.h | 55 +
.../Headers/SDL_config_iphoneos.h | 215 +
.../iOS/SDL2.framework/Headers/SDL_copying.h | 20 +
.../iOS/SDL2.framework/Headers/SDL_cpuinfo.h | 559 +
Xcode/iOS/SDL2.framework/Headers/SDL_endian.h | 326 +
Xcode/iOS/SDL2.framework/Headers/SDL_error.h | 163 +
Xcode/iOS/SDL2.framework/Headers/SDL_events.h | 1150 ++
.../SDL2.framework/Headers/SDL_filesystem.h | 145 +
.../Headers/SDL_gamecontroller.h | 1002 ++
.../iOS/SDL2.framework/Headers/SDL_gesture.h | 117 +
Xcode/iOS/SDL2.framework/Headers/SDL_haptic.h | 1341 ++
Xcode/iOS/SDL2.framework/Headers/SDL_hidapi.h | 451 +
Xcode/iOS/SDL2.framework/Headers/SDL_hints.h | 2182 +++
.../iOS/SDL2.framework/Headers/SDL_joystick.h | 946 ++
.../iOS/SDL2.framework/Headers/SDL_keyboard.h | 337 +
.../iOS/SDL2.framework/Headers/SDL_keycode.h | 353 +
Xcode/iOS/SDL2.framework/Headers/SDL_loadso.h | 115 +
Xcode/iOS/SDL2.framework/Headers/SDL_locale.h | 103 +
Xcode/iOS/SDL2.framework/Headers/SDL_log.h | 404 +
Xcode/iOS/SDL2.framework/Headers/SDL_main.h | 235 +
.../SDL2.framework/Headers/SDL_messagebox.h | 193 +
Xcode/iOS/SDL2.framework/Headers/SDL_metal.h | 113 +
Xcode/iOS/SDL2.framework/Headers/SDL_misc.h | 79 +
Xcode/iOS/SDL2.framework/Headers/SDL_mouse.h | 454 +
Xcode/iOS/SDL2.framework/Headers/SDL_mutex.h | 471 +
Xcode/iOS/SDL2.framework/Headers/SDL_name.h | 33 +
Xcode/iOS/SDL2.framework/Headers/SDL_opengl.h | 2183 +++
.../SDL2.framework/Headers/SDL_opengl_glext.h | 11180 ++++++++++++++++
.../iOS/SDL2.framework/Headers/SDL_opengles.h | 39 +
.../SDL2.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 621 +
.../Headers/SDL_opengles2_gl2ext.h | 2050 +++
.../Headers/SDL_opengles2_gl2platform.h | 30 +
.../Headers/SDL_opengles2_khrplatform.h | 282 +
Xcode/iOS/SDL2.framework/Headers/SDL_pixels.h | 644 +
.../iOS/SDL2.framework/Headers/SDL_platform.h | 235 +
Xcode/iOS/SDL2.framework/Headers/SDL_power.h | 88 +
Xcode/iOS/SDL2.framework/Headers/SDL_quit.h | 58 +
Xcode/iOS/SDL2.framework/Headers/SDL_rect.h | 376 +
Xcode/iOS/SDL2.framework/Headers/SDL_render.h | 1908 +++
.../iOS/SDL2.framework/Headers/SDL_revision.h | 2 +
Xcode/iOS/SDL2.framework/Headers/SDL_rwops.h | 855 ++
.../iOS/SDL2.framework/Headers/SDL_scancode.h | 413 +
Xcode/iOS/SDL2.framework/Headers/SDL_sensor.h | 301 +
Xcode/iOS/SDL2.framework/Headers/SDL_shape.h | 155 +
Xcode/iOS/SDL2.framework/Headers/SDL_stdinc.h | 738 +
.../iOS/SDL2.framework/Headers/SDL_surface.h | 995 ++
Xcode/iOS/SDL2.framework/Headers/SDL_system.h | 575 +
Xcode/iOS/SDL2.framework/Headers/SDL_syswm.h | 386 +
Xcode/iOS/SDL2.framework/Headers/SDL_thread.h | 464 +
Xcode/iOS/SDL2.framework/Headers/SDL_timer.h | 222 +
Xcode/iOS/SDL2.framework/Headers/SDL_touch.h | 150 +
Xcode/iOS/SDL2.framework/Headers/SDL_types.h | 29 +
.../iOS/SDL2.framework/Headers/SDL_version.h | 188 +
Xcode/iOS/SDL2.framework/Headers/SDL_video.h | 2089 +++
Xcode/iOS/SDL2.framework/Headers/SDL_vulkan.h | 215 +
Xcode/iOS/SDL2.framework/Headers/begin_code.h | 187 +
Xcode/iOS/SDL2.framework/Headers/close_code.h | 40 +
Xcode/iOS/SDL2.framework/Info.plist | Bin 0 -> 814 bytes
Xcode/iOS/SDL2.framework/License.txt | 19 +
Xcode/iOS/SDL2.framework/ReadMe.txt | 32 +
Xcode/iOS/SDL2.framework/SDL2 | Bin 0 -> 8304088 bytes
Xcode/iOS/SDL2.framework/default.metallib | Bin 0 -> 21785 bytes
Xcode/macOS/SDL2.framework/Headers | 1 +
Xcode/macOS/SDL2.framework/Resources | 1 +
Xcode/macOS/SDL2.framework/SDL2 | 1 +
.../SDL2.framework/Versions/A/Headers/SDL.h | 232 +
.../Versions/A/Headers/SDL_assert.h | 324 +
.../Versions/A/Headers/SDL_atomic.h | 395 +
.../Versions/A/Headers/SDL_audio.h | 1462 ++
.../Versions/A/Headers/SDL_bits.h | 126 +
.../Versions/A/Headers/SDL_blendmode.h | 198 +
.../Versions/A/Headers/SDL_clipboard.h | 94 +
.../Versions/A/Headers/SDL_config.h | 55 +
.../Versions/A/Headers/SDL_config_macosx.h | 280 +
.../Versions/A/Headers/SDL_copying.h | 20 +
.../Versions/A/Headers/SDL_cpuinfo.h | 559 +
.../Versions/A/Headers/SDL_endian.h | 326 +
.../Versions/A/Headers/SDL_error.h | 163 +
.../Versions/A/Headers/SDL_events.h | 1150 ++
.../Versions/A/Headers/SDL_filesystem.h | 145 +
.../Versions/A/Headers/SDL_gamecontroller.h | 1002 ++
.../Versions/A/Headers/SDL_gesture.h | 117 +
.../Versions/A/Headers/SDL_haptic.h | 1341 ++
.../Versions/A/Headers/SDL_hidapi.h | 451 +
.../Versions/A/Headers/SDL_hints.h | 2182 +++
.../Versions/A/Headers/SDL_joystick.h | 946 ++
.../Versions/A/Headers/SDL_keyboard.h | 337 +
.../Versions/A/Headers/SDL_keycode.h | 353 +
.../Versions/A/Headers/SDL_loadso.h | 115 +
.../Versions/A/Headers/SDL_locale.h | 103 +
.../Versions/A/Headers/SDL_log.h | 404 +
.../Versions/A/Headers/SDL_main.h | 235 +
.../Versions/A/Headers/SDL_messagebox.h | 193 +
.../Versions/A/Headers/SDL_metal.h | 113 +
.../Versions/A/Headers/SDL_misc.h | 79 +
.../Versions/A/Headers/SDL_mouse.h | 454 +
.../Versions/A/Headers/SDL_mutex.h | 471 +
.../Versions/A/Headers/SDL_name.h | 33 +
.../Versions/A/Headers/SDL_opengl.h | 2183 +++
.../Versions/A/Headers/SDL_opengl_glext.h | 11180 ++++++++++++++++
.../Versions/A/Headers/SDL_opengles.h | 39 +
.../Versions/A/Headers/SDL_opengles2.h | 52 +
.../Versions/A/Headers/SDL_opengles2_gl2.h | 621 +
.../Versions/A/Headers/SDL_opengles2_gl2ext.h | 2050 +++
.../A/Headers/SDL_opengles2_gl2platform.h | 30 +
.../A/Headers/SDL_opengles2_khrplatform.h | 282 +
.../Versions/A/Headers/SDL_pixels.h | 644 +
.../Versions/A/Headers/SDL_platform.h | 235 +
.../Versions/A/Headers/SDL_power.h | 88 +
.../Versions/A/Headers/SDL_quit.h | 58 +
.../Versions/A/Headers/SDL_rect.h | 376 +
.../Versions/A/Headers/SDL_render.h | 1908 +++
.../Versions/A/Headers/SDL_revision.h | 2 +
.../Versions/A/Headers/SDL_rwops.h | 855 ++
.../Versions/A/Headers/SDL_scancode.h | 413 +
.../Versions/A/Headers/SDL_sensor.h | 301 +
.../Versions/A/Headers/SDL_shape.h | 155 +
.../Versions/A/Headers/SDL_stdinc.h | 738 +
.../Versions/A/Headers/SDL_surface.h | 995 ++
.../Versions/A/Headers/SDL_system.h | 575 +
.../Versions/A/Headers/SDL_syswm.h | 386 +
.../Versions/A/Headers/SDL_thread.h | 464 +
.../Versions/A/Headers/SDL_timer.h | 222 +
.../Versions/A/Headers/SDL_touch.h | 150 +
.../Versions/A/Headers/SDL_types.h | 29 +
.../Versions/A/Headers/SDL_version.h | 188 +
.../Versions/A/Headers/SDL_video.h | 2089 +++
.../Versions/A/Headers/SDL_vulkan.h | 215 +
.../Versions/A/Headers/begin_code.h | 187 +
.../Versions/A/Headers/close_code.h | 40 +
.../Versions/A/Resources/Info.plist | 50 +
.../Versions/A/Resources/License.txt | 19 +
.../Versions/A/Resources/ReadMe.txt | 32 +
.../Versions/A/Resources/default.metallib | Bin 0 -> 21952 bytes
Xcode/macOS/SDL2.framework/Versions/A/SDL2 | Bin 0 -> 3047536 bytes
.../Versions/A/_CodeSignature/CodeResources | 892 ++
Xcode/macOS/SDL2.framework/Versions/Current | 1 +
Xcode/tvOS/SDL2.framework/Headers/SDL.h | 232 +
.../tvOS/SDL2.framework/Headers/SDL_assert.h | 324 +
.../tvOS/SDL2.framework/Headers/SDL_atomic.h | 395 +
Xcode/tvOS/SDL2.framework/Headers/SDL_audio.h | 1462 ++
Xcode/tvOS/SDL2.framework/Headers/SDL_bits.h | 126 +
.../SDL2.framework/Headers/SDL_blendmode.h | 198 +
.../SDL2.framework/Headers/SDL_clipboard.h | 94 +
.../tvOS/SDL2.framework/Headers/SDL_config.h | 55 +
.../Headers/SDL_config_iphoneos.h | 215 +
.../tvOS/SDL2.framework/Headers/SDL_copying.h | 20 +
.../tvOS/SDL2.framework/Headers/SDL_cpuinfo.h | 559 +
.../tvOS/SDL2.framework/Headers/SDL_endian.h | 326 +
Xcode/tvOS/SDL2.framework/Headers/SDL_error.h | 163 +
.../tvOS/SDL2.framework/Headers/SDL_events.h | 1150 ++
.../SDL2.framework/Headers/SDL_filesystem.h | 145 +
.../Headers/SDL_gamecontroller.h | 1002 ++
.../tvOS/SDL2.framework/Headers/SDL_gesture.h | 117 +
.../tvOS/SDL2.framework/Headers/SDL_haptic.h | 1341 ++
.../tvOS/SDL2.framework/Headers/SDL_hidapi.h | 451 +
Xcode/tvOS/SDL2.framework/Headers/SDL_hints.h | 2182 +++
.../SDL2.framework/Headers/SDL_joystick.h | 946 ++
.../SDL2.framework/Headers/SDL_keyboard.h | 337 +
.../tvOS/SDL2.framework/Headers/SDL_keycode.h | 353 +
.../tvOS/SDL2.framework/Headers/SDL_loadso.h | 115 +
.../tvOS/SDL2.framework/Headers/SDL_locale.h | 103 +
Xcode/tvOS/SDL2.framework/Headers/SDL_log.h | 404 +
Xcode/tvOS/SDL2.framework/Headers/SDL_main.h | 235 +
.../SDL2.framework/Headers/SDL_messagebox.h | 193 +
Xcode/tvOS/SDL2.framework/Headers/SDL_metal.h | 113 +
Xcode/tvOS/SDL2.framework/Headers/SDL_misc.h | 79 +
Xcode/tvOS/SDL2.framework/Headers/SDL_mouse.h | 454 +
Xcode/tvOS/SDL2.framework/Headers/SDL_mutex.h | 471 +
Xcode/tvOS/SDL2.framework/Headers/SDL_name.h | 33 +
.../tvOS/SDL2.framework/Headers/SDL_opengl.h | 2183 +++
.../SDL2.framework/Headers/SDL_opengl_glext.h | 11180 ++++++++++++++++
.../SDL2.framework/Headers/SDL_opengles.h | 39 +
.../SDL2.framework/Headers/SDL_opengles2.h | 52 +
.../Headers/SDL_opengles2_gl2.h | 621 +
.../Headers/SDL_opengles2_gl2ext.h | 2050 +++
.../Headers/SDL_opengles2_gl2platform.h | 30 +
.../Headers/SDL_opengles2_khrplatform.h | 282 +
.../tvOS/SDL2.framework/Headers/SDL_pixels.h | 644 +
.../SDL2.framework/Headers/SDL_platform.h | 235 +
Xcode/tvOS/SDL2.framework/Headers/SDL_power.h | 88 +
Xcode/tvOS/SDL2.framework/Headers/SDL_quit.h | 58 +
Xcode/tvOS/SDL2.framework/Headers/SDL_rect.h | 376 +
.../tvOS/SDL2.framework/Headers/SDL_render.h | 1908 +++
.../SDL2.framework/Headers/SDL_revision.h | 2 +
Xcode/tvOS/SDL2.framework/Headers/SDL_rwops.h | 855 ++
.../SDL2.framework/Headers/SDL_scancode.h | 413 +
.../tvOS/SDL2.framework/Headers/SDL_sensor.h | 301 +
Xcode/tvOS/SDL2.framework/Headers/SDL_shape.h | 155 +
.../tvOS/SDL2.framework/Headers/SDL_stdinc.h | 738 +
.../tvOS/SDL2.framework/Headers/SDL_surface.h | 995 ++
.../tvOS/SDL2.framework/Headers/SDL_system.h | 575 +
Xcode/tvOS/SDL2.framework/Headers/SDL_syswm.h | 386 +
.../tvOS/SDL2.framework/Headers/SDL_thread.h | 464 +
Xcode/tvOS/SDL2.framework/Headers/SDL_timer.h | 222 +
Xcode/tvOS/SDL2.framework/Headers/SDL_touch.h | 150 +
Xcode/tvOS/SDL2.framework/Headers/SDL_types.h | 29 +
.../tvOS/SDL2.framework/Headers/SDL_version.h | 188 +
Xcode/tvOS/SDL2.framework/Headers/SDL_video.h | 2089 +++
.../tvOS/SDL2.framework/Headers/SDL_vulkan.h | 215 +
.../tvOS/SDL2.framework/Headers/begin_code.h | 187 +
.../tvOS/SDL2.framework/Headers/close_code.h | 40 +
Xcode/tvOS/SDL2.framework/Info.plist | Bin 0 -> 812 bytes
Xcode/tvOS/SDL2.framework/License.txt | 19 +
Xcode/tvOS/SDL2.framework/ReadMe.txt | 32 +
Xcode/tvOS/SDL2.framework/SDL2 | Bin 0 -> 4204552 bytes
Xcode/tvOS/SDL2.framework/default.metallib | Bin 0 -> 21904 bytes
219 files changed, 127629 insertions(+), 311 deletions(-)
delete mode 100644 Xcode-iOS/SDL_net.xcodeproj/project.pbxproj
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_assert.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_atomic.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_audio.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_bits.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_blendmode.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_clipboard.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_config.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_config_iphoneos.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_copying.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_cpuinfo.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_endian.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_error.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_events.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_filesystem.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_gamecontroller.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_gesture.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_haptic.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_hidapi.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_hints.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_joystick.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_keyboard.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_keycode.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_loadso.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_locale.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_log.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_main.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_messagebox.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_metal.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_misc.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_mouse.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_mutex.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_name.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengl.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengl_glext.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles2.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles2_gl2.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles2_gl2ext.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles2_gl2platform.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_opengles2_khrplatform.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_pixels.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_platform.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_power.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_quit.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_rect.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_render.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_revision.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_rwops.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_scancode.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_sensor.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_shape.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_stdinc.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_surface.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_system.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_syswm.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_thread.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_timer.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_touch.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_types.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_version.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_video.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/SDL_vulkan.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/begin_code.h
create mode 100644 Xcode/iOS/SDL2.framework/Headers/close_code.h
create mode 100644 Xcode/iOS/SDL2.framework/Info.plist
create mode 100644 Xcode/iOS/SDL2.framework/License.txt
create mode 100644 Xcode/iOS/SDL2.framework/ReadMe.txt
create mode 100755 Xcode/iOS/SDL2.framework/SDL2
create mode 100644 Xcode/iOS/SDL2.framework/default.metallib
create mode 120000 Xcode/macOS/SDL2.framework/Headers
create mode 120000 Xcode/macOS/SDL2.framework/Resources
create mode 120000 Xcode/macOS/SDL2.framework/SDL2
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_assert.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_atomic.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_audio.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_bits.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_blendmode.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_clipboard.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_config.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_copying.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_endian.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_error.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_events.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_filesystem.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_gesture.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_haptic.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_hidapi.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_hints.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_joystick.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_keyboard.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_keycode.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_loadso.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_locale.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_log.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_main.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_messagebox.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_metal.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_misc.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_mouse.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_mutex.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_name.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengl.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles2.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2ext.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2platform.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_opengles2_khrplatform.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_pixels.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_platform.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_power.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_quit.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_rect.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_render.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_revision.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_rwops.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_scancode.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_sensor.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_shape.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_stdinc.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_surface.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_system.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_syswm.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_thread.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_timer.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_touch.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_types.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_version.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_video.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/SDL_vulkan.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/begin_code.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Headers/close_code.h
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Resources/Info.plist
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Resources/License.txt
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Resources/ReadMe.txt
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/Resources/default.metallib
create mode 100755 Xcode/macOS/SDL2.framework/Versions/A/SDL2
create mode 100644 Xcode/macOS/SDL2.framework/Versions/A/_CodeSignature/CodeResources
create mode 120000 Xcode/macOS/SDL2.framework/Versions/Current
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_assert.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_atomic.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_audio.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_bits.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_blendmode.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_clipboard.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_config.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_config_iphoneos.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_copying.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_cpuinfo.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_endian.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_error.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_events.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_filesystem.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_gamecontroller.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_gesture.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_haptic.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_hidapi.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_hints.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_joystick.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_keyboard.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_keycode.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_loadso.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_locale.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_log.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_main.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_messagebox.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_metal.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_misc.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_mouse.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_mutex.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_name.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengl.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengl_glext.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles2.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles2_gl2.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles2_gl2ext.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles2_gl2platform.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_opengles2_khrplatform.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_pixels.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_platform.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_power.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_quit.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_rect.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_render.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_revision.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_rwops.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_scancode.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_sensor.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_shape.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_stdinc.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_surface.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_system.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_syswm.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_thread.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_timer.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_touch.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_types.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_version.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_video.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/SDL_vulkan.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/begin_code.h
create mode 100644 Xcode/tvOS/SDL2.framework/Headers/close_code.h
create mode 100644 Xcode/tvOS/SDL2.framework/Info.plist
create mode 100644 Xcode/tvOS/SDL2.framework/License.txt
create mode 100644 Xcode/tvOS/SDL2.framework/ReadMe.txt
create mode 100755 Xcode/tvOS/SDL2.framework/SDL2
create mode 100644 Xcode/tvOS/SDL2.framework/default.metallib
diff --git a/Makefile.am b/Makefile.am
index 83a8129..233f9c8 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -26,7 +26,6 @@ EXTRA_DIST = \
SDL2_netConfig.cmake.in \
VisualC \
Xcode \
- Xcode-iOS \
autogen.sh \
cmake \
mingw \
diff --git a/Makefile.in b/Makefile.in
index c1be46c..40116ba 100644
--- a/Makefile.in
+++ b/Makefile.in
@@ -429,7 +429,6 @@ EXTRA_DIST = \
SDL2_netConfig.cmake.in \
VisualC \
Xcode \
- Xcode-iOS \
autogen.sh \
cmake \
mingw \
diff --git a/Xcode-iOS/SDL_net.xcodeproj/project.pbxproj b/Xcode-iOS/SDL_net.xcodeproj/project.pbxproj
deleted file mode 100644
index 6104e91..0000000
--- a/Xcode-iOS/SDL_net.xcodeproj/project.pbxproj
+++ /dev/null
@@ -1,253 +0,0 @@
-// !$*UTF8*$!
-{
- archiveVersion = 1;
- classes = {
- };
- objectVersion = 46;
- objects = {
-
-/* Begin PBXBuildFile section */
- BE48FF6707AFA9A800BB41DA /* SDLnetsys.h in Headers */ = {isa = PBXBuildFile; fileRef = 0E06A2830119C8317F000001 /* SDLnetsys.h */; };
- BE48FF6907AFA9A800BB41DA /* SDLnet.c in Sources */ = {isa = PBXBuildFile; fileRef = 0E06A2810119C8317F000001 /* SDLnet.c */; };
- BE48FF6A07AFA9A800BB41DA /* SDLnetselect.c in Sources */ = {isa = PBXBuildFile; fileRef = 0E06A2820119C8317F000001 /* SDLnetselect.c */; };
- BE48FF6B07AFA9A800BB41DA /* SDLnetTCP.c in Sources */ = {isa = PBXBuildFile; fileRef = 0E06A2840119C8317F000001 /* SDLnetTCP.c */; };
- BE48FF6C07AFA9A800BB41DA /* SDLnetUDP.c in Sources */ = {isa = PBXBuildFile; fileRef = 0E06A2850119C8317F000001 /* SDLnetUDP.c */; };
-/* End PBXBuildFile section */
-
-/* Begin PBXFileReference section */
- 0E06A2810119C8317F000001 /* SDLnet.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnet.c; path = ../SDLnet.c; sourceTree = SOURCE_ROOT; };
- 0E06A2820119C8317F000001 /* SDLnetselect.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnetselect.c; path = ../SDLnetselect.c; sourceTree = SOURCE_ROOT; };
- 0E06A2830119C8317F000001 /* SDLnetsys.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = SDLnetsys.h; path = ../SDLnetsys.h; sourceTree = SOURCE_ROOT; };
- 0E06A2840119C8317F000001 /* SDLnetTCP.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnetTCP.c; path = ../SDLnetTCP.c; sourceTree = SOURCE_ROOT; };
- 0E06A2850119C8317F000001 /* SDLnetUDP.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnetUDP.c; path = ../SDLnetUDP.c; sourceTree = SOURCE_ROOT; };
- 1014BAEA010A4B677F000001 /* SDL_net.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = SDL_net.h; path = ../SDL_net.h; sourceTree = SOURCE_ROOT; };
- 1014BAEB010A4B677F000001 /* SDLnet.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnet.c; path = ../SDLnet.c; sourceTree = SOURCE_ROOT; };
- 1014BAEC010A4B677F000001 /* SDLnetselect.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnetselect.c; path = ../SDLnetselect.c; sourceTree = SOURCE_ROOT; };
- 1014BAED010A4B677F000001 /* SDLnetTCP.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = SDLnetTCP.c; path = ../SDLnetTCP.c; sourceTree = SOURCE_ROOT
(Patch may be truncated, please check the link at the top of this post.)