SDL_net: SDL_net.h: fix docs

From 9571232bee1b0adeb8b2d4f2f5dd9c5927c0b99d Mon Sep 17 00:00:00 2001
From: XXIV <[EMAIL REDACTED]>
Date: Sun, 5 May 2024 19:11:55 +0300
Subject: [PATCH] SDL_net.h: fix docs

---
 include/SDL3_net/SDL_net.h | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git a/include/SDL3_net/SDL_net.h b/include/SDL3_net/SDL_net.h
index f377dae..f77fcc2 100644
--- a/include/SDL3_net/SDL_net.h
+++ b/include/SDL3_net/SDL_net.h
@@ -475,7 +475,7 @@ typedef struct SDLNet_StreamSocket SDLNet_StreamSocket;  /**< a TCP socket. Reli
  * handle that for you.
  *
  * \param address the address of the remote server to connect to
- * \param the port on the remote server to connect to
+ * \param port the port on the remote server to connect to
  * \returns a new SDLNet_StreamSocket, pending connection, or NULL on error;
  *          call SDL_GetError() for details.
  *
@@ -516,7 +516,7 @@ extern DECLSPEC SDLNet_StreamSocket * SDLCALL SDLNet_CreateClient(SDLNet_Address
  * SDLNet_GetConnectionStatus() from time to time until you get a non-zero
  * result.
  *
- * \param address The SDLNet_Address object to wait on.
+ * \param sock The SDLNet_StreamSocket object to wait on.
  * \param timeout Number of milliseconds to wait for resolution to complete.
  *                -1 to wait indefinitely, 0 to check once without waiting.
  * \returns 1 if successfully connected, -1 if connection failed, 0 if still
@@ -569,8 +569,8 @@ typedef struct SDLNet_Server SDLNet_Server;   /**< a listen socket, internally.
  * you do not have to byteswap it into "network order," as the library will
  * handle that for you.
  *
- * \param address the _local_ address to listen for connections on, or NULL.
- * \param the port on the local address to listen for connections on
+ * \param addr the _local_ address to listen for connections on, or NULL.
+ * \param port the port on the local address to listen for connections on
  * \returns a new SDLNet_StreamSocket, pending connection, or NULL on error;
  *          call SDL_GetError() for details.
  *
@@ -1001,7 +1001,7 @@ typedef struct SDLNet_Datagram
  * handle that for you.
  *
  * \param address the _local_ address to listen for connections on, or NULL.
- * \param the port on the local address to listen for connections on, or zero
+ * \param port the port on the local address to listen for connections on, or zero
  *            for the system to decide.
  * \returns a new SDLNet_DatagramSocket, or NULL on error; call SDL_GetError()
  *          for details.
@@ -1049,6 +1049,8 @@ extern DECLSPEC SDLNet_DatagramSocket * SDLCALL SDLNet_CreateDatagramSocket(SDLN
  * SDL_DestroyDatagramSocket().
  *
  * \param sock the datagram socket to send data through
+ * \param address the SDLNet_Address object address.
+ * \param port the address port.
  * \param buf a pointer to the data to send as a single packet.
  * \param buflen the size of the data to send, in bytes.
  * \returns 0 if data sent or queued for transmission, -1 on failure; call
@@ -1098,8 +1100,7 @@ extern DECLSPEC int SDLCALL SDLNet_SendDatagram(SDLNet_DatagramSocket *sock, SDL
  * SDL_DestroyDatagramSocket().
  *
  * \param sock the datagram socket to send data through
- * \param buf a pointer to the data to send as a single packet.
- * \param buflen the size of the data to send, in bytes.
+ * \param dgram a pointer to the datagram packet pointer.
  * \returns 0 if data sent or queued for transmission, -1 on failure; call
  *          SDL_GetError() for details.
  *