SDL_net: Sync SDL_net wiki -> header (f53ed)

From f53edf00476a4f15b52d03a1a8fe9824d8767559 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 26 Jun 2022 04:14:07 +0000
Subject: [PATCH] Sync SDL_net wiki -> header

---
 SDL_net.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/SDL_net.h b/SDL_net.h
index f85ae42..f327b9e 100644
--- a/SDL_net.h
+++ b/SDL_net.h
@@ -354,7 +354,7 @@ typedef struct {
  * This allocates a packet with `size` bytes of space for payload.
  *
  * When done with this packet, you can free it with SDLNet_FreePacket. Packets
- * can be used multiple times; you don't have to allocate a new one for each
+ * can be reused multiple times; you don't have to allocate a new one for each
  * piece of data you intend to send.
  *
  * You can allocate multiple packets at once with SDLNet_AllocPacketV.