SDL_net: Sync SDL2_net wiki -> header (4ba0a)

From 4ba0a62150fce3a04ca633e500fbf3d226ef2305 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 27 May 2026 16:00:50 +0000
Subject: [PATCH] Sync SDL2_net wiki -> header

[ci skip]
---
 include/SDL_net.h | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/include/SDL_net.h b/include/SDL_net.h
index b654eb0..793d717 100644
--- a/include/SDL_net.h
+++ b/include/SDL_net.h
@@ -549,9 +549,8 @@ extern DECLSPEC void SDLCALL SDLNet_UDP_SetPacketLoss(UDPsocket sock, int percen
  * but SDL_net's UDP sockets also "bind" to a "channel" on top of that, with
  * SDLNet_UDP_Bind(). But the term is used for both.
  *
- * If `channel` is -1, then the first channel that has not yet
- * been bound to the maximum number of addresses will be bound with
- * the given address.
+ * If `channel` is -1, then the first channel that has not yet been bound to
+ * the maximum number of addresses will be bound with the given address.
  *
  * If the channel is already bound, this new address will be added to the list
  * of valid source addresses for packets arriving on the channel. If the