From d951fa5767502f24531b54933990f5c915b5f203 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 16 Oct 2024 01:50:47 +0000
Subject: [PATCH] Sync SDL3_net wiki -> header
[ci skip]
---
include/SDL3_net/SDL_net.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/SDL3_net/SDL_net.h b/include/SDL3_net/SDL_net.h
index c9c8f87..324db55 100644
--- a/include/SDL3_net/SDL_net.h
+++ b/include/SDL3_net/SDL_net.h
@@ -952,7 +952,7 @@ typedef struct SDLNet_Datagram
* Datagram sockets follow different rules than stream sockets. They are not a
* reliable stream of bytes but rather packets, they are not limited to
* talking to a single other remote system, they do not maintain a single
- * "connection" that can be dropped, and they more nimble about network
+ * "connection" that can be dropped, and they are more nimble about network
* failures at the expense of being more complex to use. What makes sense for
* your app depends entirely on what your app is trying to accomplish.
*