There’s lots of news on the SDL website:
- The official German SDL website has been launched: www.libsdl.de
- SDL-Grundlagen und Grafik, a german tutorial on SDL basics and graphics
has been added to the tutorials page.
- A great interview with Bill Kendrick, author of Circus Linux, Defendguin,
and many other games, has been added to the articles page.
- enigma, Enigma is a puzzle game inspired by Oxyd on the Atari ST and
Rock’n’Roll on the Amiga, has been added to the games page.
- OpenPictureSpace, Thumbnail image viewer recursing into your directories,
has been added to the applications page.
- xu4, Ultima IV for modern operating systems, has been added to the games
page.
- A great interview with Michael Speck, author of LTris and LBreakout, has
been added to the articles page.
- SDL Duell, A very small alien duelling game, has been added to the games
page.
- stoned, 3d curling simulation, has been added to the games page.
- Wax_2D - Tiling engine, first try to make a sim city like (2D map editor
is in progress), has been added to the applications page.
- Particle Simulation, spray up to 60.000 animated particles in realtime,
has been added to the demos page.
- Bomns for Linux, the best old-school deathmatch game EVER, has been added
to the games page.
- SDL_draw, fast drawing primitives library on SDL surfaces (line, circle,
…), has been added to the libraries page.
- SymphonieNG, next generation music composing software using OpenGL for
graphics and SDL for sound becoming completely OS and hardware independent,
has been added to the applications page.
- A new Euphoria binding of SDL by Mark Akita has been added to the languages
page.
- Seraphim, A 3D mmorpg - in memories of Alchera, has been added to the
games page.
- Falsoyd, A small desktop shoot 'em up written in c++, has been added to
the games page.
- GL-117, an OpenGL- and SDL-based action flight simulator written in C++,
has been added to the games page.
- Tux Paint, a simple and entertaining drawing program for young children,
has been added to the applications page.
- GaMMiLL, A simple, tennis-like game (very simple), has been added to the
games page.
- Fading, a fading technique using a black Surface in stead of expensive
pixel operations, has been added to the demos page.
- AKICHAN, political correct first person shooter, has been added to the
games page.
- Height Map Editor, a 2D terrain editor, has been added to the applications
page.
- Triptych, a fast paced physics simulation of tetris, has been added to
the games page.
- ASLLA, American Sign Language Learning Aid (ASLLA) designed to help
non-ASL learn ASL, has been added to the applications page.
- Phobia III, A redefinition of alien slaughter, has been added to the
games page.
- SDL_Arnold, A sound board featuring the voice of Arnold Schwarzenegger,
has been added to the applications page.
- AirPONG, a Pong-Clone using SDL, has been added to the games page.
- XtremeLabyrinth, OpenGL version of old, wood Labyrinth game, has been
added to the games page.
- fische, standalone sound visualisation under linux, has been added to
the applications page.
- Space Droids Strategy, network RTS from a deep space, has been added to
the games page.
- Tile World, emulates “Chip’s Challenge”, has been added to the games page.
- SpaceDroids3D, Space combat simulator mixed with RPG from Czech, has been
added to the games page.
- cityscape, open-storyline flying car-sim game life in The City (early
days…), has been added to the games page.
- Zero Bricks, Simple Breakout Clone in pure SDL, Written in just a few
days, has been added to the games page.
- The Demo Effects Collection, A collection of demo effects from the early
days of the demo scene (Amiga, Atari etc.), has been added to the demos
page.
- UniverC, UniverC is a platform independent library, has been added to
the libraries page.
- The Cog Engine Project, a software suite aimed at allowing users to create
video games without a knowledge of programming, has been added to the
applications page.
- EZ2D Game Engine, A game engine that is targeted to the newbie game
developer to make the process of making games easier, has been added
to the libraries page.
Enjoy!
-Sam Lantinga, Software Engineer, Blizzard Entertainment_______________________________________________
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