SDL News (November 8, 2001)

That was a fast week, there’s already lots of new stuff on the SDL website:

  • ScummVM, a LucasArts© SCUMM game interpreter, has been added to the
    applications page. ScummVM was recently featured on Slashdot.
  • C-S-Q - a cartoon style arcade-action game of squash, has been added to
    the games page.
  • Wings 3D, a 3D modeling application using Erlang, has been added to the
    applications page.
  • ESDL, a binding for SDL and OpenGL to the Erlang language, has been added
    to the language bindings page.
  • A set of OpenGL tutorials by Marius, covering setting up SDL and OpenGL,
    Quake 2 models, and various OpenGL graphics topics, have been added to
    the tutorials page.
  • Super Tux, a run-and-jump game similar to “Super Mario Bros” has been
    added to the games page.
  • SDLucid, a C++ library wrapping and extending SDL, has been added to the
    libraries page.
  • GFX with SDL, a set of tutorials covering using SDL with Dev-C++ and
    introducing SDL graphics, have been added to the tutorials page.
  • Roger’s SDL Tutorials, covering SDL_mixer and SDL_RWops, have been added
    to the tutorials page.
  • Terrain Voyager Engine, a general multi-platform terrain engine, has been
    added to the libraries page.
  • Backslash N, a BeOS demo from the Swedish Demoparty Midwinter, has been
    added to the demos page.

Enjoy!
-Sam Lantinga, Software Engineer, Blizzard Entertainment_______________________________________________
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