SDL not smooth?

I’ve been looking at a few games made with SDL (in C++ I think) and they
seem to not be very smooth in their execution.

Is this something wrong with my computer, or a problem with SDL, or just
the way the games were written?

-LL2

Werewolves - scary on the outside, sweet on the inside

Lewis Looks-Twice wrote:

Is this something wrong with my computer, or a problem
with SDL, or just the way the games were written?

Try http://eldwood.com/zynx/. If it runs smoothly, the problem is with the
way other games are written. If it does not run smoothly, the problem is
probably with your computer. If it runs incorrectly or not at all, the
problem may very well be with SDL.

–?
Rainer Deyke - rainerd at eldwood.com - http://eldwood.com

Hey, yes - I downloaded and tried Zynx and it was “catchy” too…
as if I were watchign a film projector and the film were sticking for a
split-second every now and again. What could be causing that… cause I’d
like to develop in SDL (C++ or Python) and I’d like to find out what this is.

-LL2

Werewolves - scary on the outside, sweet on the insideFrom: rainerd@eldwood.com (Rainer Deyke)

Lewis Looks-Twice wrote:

I’ve been looking at a few games made with SDL (in C++ I think) and
they seem to not be very smooth in their execution.

Is this something wrong with my computer, or a problem with SDL, or
just the way the games were written?

-LL2

Werewolves - scary on the outside, sweet on the inside


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Hi LL2,

this can be cause by a BUNCH of stuff. But in most cases this is not 

in SDL, since it is quite slim and most problems come up in engine
design. But I can also be in your system. I had trouble trying to run
open office and found out that a deamon was taking awy the cpu time. I
reniced it an all went well…

Sean