SDL: Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback

From 7d81e9d46cdf10491cc42bf2ee27fe9eab997f67 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 27 May 2024 08:05:40 -0700
Subject: [PATCH] Note that you can redraw in response to
 SDL_EVENT_WINDOW_EXPOSED from an event watch callback

---
 include/SDL3/SDL_events.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index 3d926c9fc5f76..d52111d6c24f9 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -108,7 +108,7 @@ typedef enum SDL_EventType
     /* 0x201 was SDL_EVENT_SYSWM, reserve the number for sdl2-compat */
     SDL_EVENT_WINDOW_SHOWN = 0x202,     /**< Window has been shown */
     SDL_EVENT_WINDOW_HIDDEN,            /**< Window has been hidden */
-    SDL_EVENT_WINDOW_EXPOSED,           /**< Window has been exposed and should be redrawn */
+    SDL_EVENT_WINDOW_EXPOSED,           /**< Window has been exposed and should be redrawn, and can be redrawn directly from event watchers for this event */
     SDL_EVENT_WINDOW_MOVED,             /**< Window has been moved to data1, data2 */
     SDL_EVENT_WINDOW_RESIZED,           /**< Window has been resized to data1xdata2 */
     SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED,/**< The pixel size of the window has changed to data1xdata2 */