SDL: Note that you might get a different size window than you expect (f51b8)

From f51b88e6b5151efbcf6d8566306bb28be2f5888c Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 3 Apr 2025 08:47:23 -0700
Subject: [PATCH] Note that you might get a different size window than you
 expect

(cherry picked from commit df328274078cab0348523e6abff075ba544f8311)
---
 include/SDL3/SDL_video.h | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 416c8db237b86..958848977fcde 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -1041,6 +1041,8 @@ extern SDL_DECLSPEC SDL_Window ** SDLCALL SDL_GetWindows(int *count);
 /**
  * Create a window with the specified dimensions and flags.
  *
+ * The window size is a request and may be different than expected based on the desktop layout and window manager policies. Your application should be prepared to handle a window of any size.
+ *
  * `flags` may be any of the following OR'd together:
  *
  * - `SDL_WINDOW_FULLSCREEN`: fullscreen window at desktop resolution
@@ -1127,6 +1129,8 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, int
 /**
  * Create a child popup window of the specified parent window.
  *
+ * The window size is a request and may be different than expected based on the desktop layout and window manager policies. Your application should be prepared to handle a window of any size.
+ *
  * The flags parameter **must** contain at least one of the following:
  *
  * - `SDL_WINDOW_TOOLTIP`: The popup window is a tooltip and will not pass any
@@ -1189,6 +1193,8 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreatePopupWindow(SDL_Window *paren
 /**
  * Create a window with the specified properties.
  *
+ * The window size is a request and may be different than expected based on the desktop layout and window manager policies. Your application should be prepared to handle a window of any size.
+ *
  * These are the supported properties:
  *
  * - `SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN`: true if the window should