SDL on a gameboy platform (runs on eCos OS)

Can SDL be used for an embedded graphics application. Im writing a game for
the gameboy Advance (running with eCos), not sure what would steps would be
involved to use SDL, can someone tell me the rundown??

Eric wrote:

Can SDL be used for an embedded graphics application. Im writing a game for
the gameboy Advance (running with eCos), not sure what would steps would be
involved to use SDL, can someone tell me the rundown??

SDL doesn’t work on gba :
http://www.libsdl.org/pipermail/sdl/2003-September/056296.html

Stephane