SDL: Oops. Renderer already queues viewport change

From 8da0dd17a1751a91c0831bbab49e4c4a4b6df2d0 Mon Sep 17 00:00:00 2001
From: Ivan Epifanov <[EMAIL REDACTED]>
Date: Tue, 15 Jun 2021 18:54:52 +0300
Subject: [PATCH] Oops. Renderer already queues viewport change

---
 src/render/vitagxm/SDL_render_vita_gxm.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c
index 472e9e01a..131554176 100644
--- a/src/render/vitagxm/SDL_render_vita_gxm.c
+++ b/src/render/vitagxm/SDL_render_vita_gxm.c
@@ -380,9 +380,6 @@ VITA_GXM_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL
 static int
 VITA_GXM_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
 {
-    VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
-
-    data->drawstate.viewport_dirty = SDL_TRUE;
     return 0;
 }