Hi !
Just wanted to ask you one question…
I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal use of
SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32 mode,
but the older ones only using SDL were win32 console, and are not running
anymore.
Thanks in advance for the help
MrHoward.
Hi,
in ‘Project|Settings’ select the ‘Link’ tab and scroll down
the ‘Project Options’ list (bottom of form) until you see
’/subsystem:console’. Change this to ‘/subsystem:windows’,
cheers,
John.> ----- Original Message -----
From: pernet@wanadoo.fr (MrHoward)
To:
Sent: Sunday, August 11, 2002 10:19 AM
Subject: [SDL] sdl, opengl, visual c++
Hi !
Just wanted to ask you one question…
I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal use
of
SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32
mode,
but the older ones only using SDL were win32 console, and are not running
anymore.
Thanks in advance for the help
MrHoward.
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl
okay it works, thanks a lot John
MrHoward.> ----- Original Message -----
From: john@johnnypops.demon.co.uk (John Popplewell)
To:
Sent: Sunday, August 11, 2002 2:48 PM
Subject: Re: [SDL] sdl, opengl, visual c++
Hi,
in ‘Project|Settings’ select the ‘Link’ tab and scroll down
the ‘Project Options’ list (bottom of form) until you see
’/subsystem:console’. Change this to ‘/subsystem:windows’,
cheers,
John.
----- Original Message -----
From: “MrHoward” <@MrHoward>
To:
Sent: Sunday, August 11, 2002 10:19 AM
Subject: [SDL] sdl, opengl, visual c++
Hi !
Just wanted to ask you one question…
I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal
use
of
SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32
mode,
but the older ones only using SDL were win32 console, and are not
running
anymore.
Thanks in advance for the help
MrHoward.
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl