Sdl, opengl, visual c++

Hi !

Just wanted to ask you one question…

I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal use of
SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32 mode,
but the older ones only using SDL were win32 console, and are not running
anymore.

Thanks in advance for the help :wink:

MrHoward.

Hi,

in ‘Project|Settings’ select the ‘Link’ tab and scroll down
the ‘Project Options’ list (bottom of form) until you see
’/subsystem:console’. Change this to ‘/subsystem:windows’,

cheers,
John.> ----- Original Message -----

From: pernet@wanadoo.fr (MrHoward)
To:
Sent: Sunday, August 11, 2002 10:19 AM
Subject: [SDL] sdl, opengl, visual c++

Hi !

Just wanted to ask you one question…

I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal use
of
SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32
mode,
but the older ones only using SDL were win32 console, and are not running
anymore.

Thanks in advance for the help :wink:

MrHoward.


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

okay it works, thanks a lot John :wink:

MrHoward.> ----- Original Message -----

From: john@johnnypops.demon.co.uk (John Popplewell)
To:
Sent: Sunday, August 11, 2002 2:48 PM
Subject: Re: [SDL] sdl, opengl, visual c++

Hi,

in ‘Project|Settings’ select the ‘Link’ tab and scroll down
the ‘Project Options’ list (bottom of form) until you see
’/subsystem:console’. Change this to ‘/subsystem:windows’,

cheers,
John.

----- Original Message -----
From: “MrHoward” <@MrHoward>
To:
Sent: Sunday, August 11, 2002 10:19 AM
Subject: [SDL] sdl, opengl, visual c++

Hi !

Just wanted to ask you one question…

I’m using Visual C++ 6, and wonder if it’s possible to change a “win32
console” project into a “win32” one…
Reason is, I started a big .cpp of my own containing all my personnal
use
of

SDL libs, and later on started coding with OpenGL libs and added the new
code into my big .cpp … My projects using OGL are compiled in win32
mode,
but the older ones only using SDL were win32 console, and are not
running

anymore.

Thanks in advance for the help :wink:

MrHoward.


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl