SDL: pen: Only create touch emulation device when a pen is present (46f87)

From 46f87cdc5a59aa14142c15fde8745bac2de65f28 Mon Sep 17 00:00:00 2001
From: Cameron Gutman <[EMAIL REDACTED]>
Date: Tue, 28 Apr 2026 21:52:21 -0500
Subject: [PATCH] pen: Only create touch emulation device when a pen is present

(cherry picked from commit 1aa72247af95802d897dabd51b29311e87c41ae0)
---
 src/events/SDL_mouse.c | 13 +++----------
 src/events/SDL_pen.c   | 21 +++++++++++++++++++++
 2 files changed, 24 insertions(+), 10 deletions(-)

diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index 80bd6495f261a..e389e47a16197 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -194,16 +194,9 @@ static void SDLCALL SDL_PenTouchEventsChanged(void *userdata, const char *name,
 
     mouse->pen_touch_events = SDL_GetStringBoolean(hint, true);
 
-    if (mouse->pen_touch_events) {
-        if (!mouse->added_pen_touch_device) {
-            SDL_AddTouch(SDL_PEN_TOUCHID, SDL_TOUCH_DEVICE_DIRECT, "pen_input");
-            mouse->added_pen_touch_device = true;
-        }
-    } else {
-        if (mouse->added_pen_touch_device) {
-            SDL_DelTouch(SDL_PEN_TOUCHID);
-            mouse->added_pen_touch_device = false;
-        }
+    if (!mouse->pen_touch_events && mouse->added_pen_touch_device) {
+        SDL_DelTouch(SDL_PEN_TOUCHID);
+        mouse->added_pen_touch_device = false;
     }
 }
 
diff --git a/src/events/SDL_pen.c b/src/events/SDL_pen.c
index 61d41e1fea49b..83543a695ee9b 100644
--- a/src/events/SDL_pen.c
+++ b/src/events/SDL_pen.c
@@ -228,6 +228,7 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
 
     SDL_LockRWLockForWriting(pen_device_rwlock);
 
+    bool first_device = false;
     SDL_Pen *pen = NULL;
     void *ptr = SDL_realloc(pen_devices, (pen_device_count + 1) * sizeof (*pen));
     if (ptr) {
@@ -236,6 +237,8 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
         pen = &pen_devices[pen_device_count];
         pen_device_count++;
 
+        first_device = (pen_device_count == 1);
+
         SDL_zerop(pen);
         pen->instance_id = result;
         pen->name = namecpy;
@@ -251,6 +254,14 @@ SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, SDL_Window *windo
         SDL_free(namecpy);
     }
 
+    if (first_device) {
+        SDL_Mouse *mouse = SDL_GetMouse();
+        if (mouse->pen_touch_events && !mouse->added_pen_touch_device) {
+            SDL_AddTouch(SDL_PEN_TOUCHID, SDL_TOUCH_DEVICE_DIRECT, "pen_input");
+            mouse->added_pen_touch_device = true;
+        }
+    }
+
     if (result && in_proximity) {
         SDL_SendPenProximity(timestamp, result, window, true, true);
     }
@@ -267,6 +278,7 @@ void SDL_RemovePenDevice(Uint64 timestamp, SDL_Window *window, SDL_PenID instanc
     SDL_SendPenProximity(timestamp, instance_id, window, false, true);  // bye bye
 
     SDL_LockRWLockForWriting(pen_device_rwlock);
+    bool last_device = false;
     SDL_Pen *pen = FindPenByInstanceId(instance_id);
     if (pen) {
         SDL_free(pen->name);
@@ -288,9 +300,18 @@ void SDL_RemovePenDevice(Uint64 timestamp, SDL_Window *window, SDL_PenID instanc
         } else {
             SDL_free(pen_devices);
             pen_devices = NULL;
+            last_device = true;
         }
     }
     SDL_UnlockRWLock(pen_device_rwlock);
+
+    if (last_device) {
+        SDL_Mouse *mouse = SDL_GetMouse();
+        if (mouse->added_pen_touch_device) {
+            SDL_DelTouch(SDL_PEN_TOUCHID);
+            mouse->added_pen_touch_device = false;
+        }
+    }
 }
 
 // This presumably is happening during video quit, so we don't send PROXIMITY_OUT events here.