SDL_perl-1.13 Released

For those who like the SDL and who also like perl, I’ve released
the latest developer’s release of SDL_perl 1.13 (the 14th
public release !) Ok even those of you who hate perl can use it too :slight_smile:

This release adds support for Joysticks, SDL_NewTimerCallback,
and Init/Quit SubSystems. I have also added automatic detection and
configuration for existing SDL_image, SDL_mixer, and OpenGL support.
As such SDL_perl no longer requires these, but most applications
which use it probably will anyways.

Most importantly, however, the API’s namespace has been totally gutted,
and now more closely mirrors the C API’s naming conventions (with
a few extensions to support perl and perlisms).

The new release is available on the web from http://www.sdlperl.org

http://www.sdlperl.org/SDL_perl-1.13.tar.gz

I’d also like to publicly congratulate Guillaume Cottenceau
on his incredible game, Frozen Bubble.
If you haven’t seen it already check it out at:

http://www.frozen-bubble.org

Note you’ll need the SDL_perl-1.12 release, as the 1.12 API
compatability layer won’t be ready for another week or so.
When it is, I hope to have 1.13 stablized, and release 1.14.
I hope to get support for SDL_net and SDL_ttf done for the
1.15 release next month.

As always, please send me bug reports and patches, lots of patches…

Enjoy,

Dave-- 
David J. Goehrig 		dave at cthulhu-burger.org			

All reports, excluding those of historical fact, may be considered speculative.
- a faceless Compaq disclaimer