SDL: PSP: Remove dead code.

From 669532d52916d072e099fa7d952e0edb57fba15f Mon Sep 17 00:00:00 2001
From: Pierre Wendling <[EMAIL REDACTED]>
Date: Mon, 10 Oct 2022 22:01:49 -0400
Subject: [PATCH] PSP: Remove dead code.

Fixes unused variable warning.
---
 src/video/psp/SDL_pspevents.c | 8 --------
 1 file changed, 8 deletions(-)

diff --git a/src/video/psp/SDL_pspevents.c b/src/video/psp/SDL_pspevents.c
index 3d3f8ba42370..33395dcbb426 100644
--- a/src/video/psp/SDL_pspevents.c
+++ b/src/video/psp/SDL_pspevents.c
@@ -92,14 +92,6 @@ void PSP_PumpEvents(_THIS)
     if(changed) {
         for(i=0; i<sizeof(keymap_psp)/sizeof(keymap_psp[0]); i++) {
             if(changed & keymap_psp[i].id) {
-                sym.scancode = keymap_psp[i].id;
-                sym.sym = keymap_psp[i].sym;
-
-                /* out of date
-                SDL_PrivateKeyboard((keys & keymap_psp[i].id) ?
-                            SDL_PRESSED : SDL_RELEASED,
-                            &sym);
-        */
                 SDL_SendKeyboardKey((keys & keymap_psp[i].id) ?
                                     SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap_psp[i].sym));
             }