Hi,
I have a question regarding SDL_PushEvent function in SDL 1.3
I call SDL_PushEvent function to manually add keyboard event:
SDL_Event e;
e.key.type = (HIWORD(lparam) & KF_UP) ? SDL_KEYUP :
SDL_KEYDOWN;
e.key.state = (HIWORD(lparam) & KF_UP) ? SDL_RELEASED :
SDL_PRESSED;
e.key.which = 0;
e.key.windowID = windowID;
e.key.keysym.mod = 0;
e.key.keysym.unicode = 0;
e.key.keysym.scancode = SDL_SCANCODE_F;
e.key.keysym.sym = SDLK_f;
SDL_PushEvent(&e);
Is this code supposed to change internal keyboard state which is returned by
SDL_GetKeyboardState ?
Thanks
Michal