on one system (k6-2/550MHz) my program
(SDL+OpenGL) is crashing during SDL_Quit();
(tuxracer e.g. doesn’t crash on this system)
on all other systems this problem does not occour.
while quitting all the subsystems step by step we
noticed that the video subsystem is the one that
crashs. even the window is not closed.
the problematic system(linux):
asus P5B-2 (ali15x3)
amd k6-2 550
cpu family : 5
model : 8
stepping : 12
3Dfx Interactive, Inc. Voodoo Banshee (rev 03)
GL_RENDERER = Mesa DRI VoodooBanshee 20010501 x86/MMX/3DNow!
GL_VERSION = 1.2 Mesa 3.4.2
gcc version 2.95.2 19991024 (release)
binutils GNU ld version 2.9.5 (with BFD 220.127.116.11.24)
vendor release number: 40199001
XFree86 version: 18.104.22.168