SDL: README-migration: note that logical presentation state is different from SDL2.

From 0e2c4e407ac75eca5b3b5d43bc7cd21a55f27805 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Thu, 26 Sep 2024 18:49:29 -0400
Subject: [PATCH] README-migration: note that logical presentation state is
 different from SDL2.

---
 docs/README-migration.md | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/docs/README-migration.md b/docs/README-migration.md
index 7e402ba3f99a3..7c13e0291ded4 100644
--- a/docs/README-migration.md
+++ b/docs/README-migration.md
@@ -1389,6 +1389,8 @@ SDL_Vertex has been changed to use floating point colors, in the range of [0..1]
 
 SDL_RenderReadPixels() returns a surface instead of filling in preallocated memory.
 
+SDL_RenderSetLogicalSize() (now called SDL_SetRenderLogicalPresentation()) in SDL2 would modify the scaling and viewport state. In SDL3, logical presentation maintains its state separately, so the app can use its own viewport and scaling while also setting a logical size.
+
 The following functions have been renamed:
 * SDL_GetRendererOutputSize() => SDL_GetCurrentRenderOutputSize(), returns bool
 * SDL_RenderCopy() => SDL_RenderTexture(), returns bool