SDL: Remove debug log

From 2e3dd0a668bc40d5160f8d1cf9b6f8da2f334b5f Mon Sep 17 00:00:00 2001
From: Ivan Epifanov <[EMAIL REDACTED]>
Date: Mon, 2 Nov 2020 18:14:57 +0300
Subject: [PATCH] Remove debug log

---
 src/render/opengles2/SDL_render_gles2.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c
index e9361a8af..f36b34f90 100644
--- a/src/render/opengles2/SDL_render_gles2.c
+++ b/src/render/opengles2/SDL_render_gles2.c
@@ -23,7 +23,6 @@
 #if SDL_VIDEO_RENDER_OGL_ES2 && !SDL_RENDER_DISABLED
 
 #include "SDL_hints.h"
-#include "SDL_log.h"
 #include "SDL_opengles2.h"
 #include "../SDL_sysrender.h"
 #include "../../video/SDL_blit.h"
@@ -979,7 +978,6 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
     }
 
     if (program->uniform_locations[GLES2_UNIFORM_COLOR] != -1) {
-        SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, "has color uniform location");
         if (data->drawstate.color != program->color) {
             const Uint8 r = (data->drawstate.color >> 16) & 0xFF;
             const Uint8 g = (data->drawstate.color >> 8) & 0xFF;
@@ -988,8 +986,6 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
             data->glUniform4f(program->uniform_locations[GLES2_UNIFORM_COLOR], r * inv255f, g * inv255f, b * inv255f, a * inv255f);
             program->color = data->drawstate.color;
         }
-    } else {
-        SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, "oops, no color uniform location");
     }
 
     if (blend != data->drawstate.blend) {