SDL: Removed checkkeysthreads

From 50f50612bd6c4883e74eb30c2854e07108cab3d9 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 26 Jun 2024 18:56:01 -0700
Subject: [PATCH] Removed checkkeysthreads

It's out of date relative to the IME changes and doesn't add any value
---
 test/CMakeLists.txt     |   1 -
 test/checkkeysthreads.c | 311 ----------------------------------------
 2 files changed, 312 deletions(-)
 delete mode 100644 test/checkkeysthreads.c

diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index 32e952d19e6e3..202599efa301b 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -266,7 +266,6 @@ else()
 endif()
 
 add_sdl_test_executable(checkkeys SOURCES checkkeys.c)
-add_sdl_test_executable(checkkeysthreads SOURCES checkkeysthreads.c)
 add_sdl_test_executable(loopwave NEEDS_RESOURCES TESTUTILS MAIN_CALLBACKS SOURCES loopwave.c)
 add_sdl_test_executable(testsurround SOURCES testsurround.c)
 add_sdl_test_executable(testresample NEEDS_RESOURCES SOURCES testresample.c)
diff --git a/test/checkkeysthreads.c b/test/checkkeysthreads.c
deleted file mode 100644
index e236b8592503a..0000000000000
--- a/test/checkkeysthreads.c
+++ /dev/null
@@ -1,311 +0,0 @@
-/*
-  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely.
-*/
-
-/* Simple program:  Loop, watching keystrokes
-   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to
-   pump the event loop and catch keystrokes.
-*/
-
-#include <SDL3/SDL.h>
-#include <SDL3/SDL_main.h>
-#include <SDL3/SDL_test.h>
-
-#ifdef SDL_PLATFORM_EMSCRIPTEN
-#include <emscripten/emscripten.h>
-#endif
-
-#include <stdlib.h>
-
-static int done;
-
-/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
-static void
-quit(int rc)
-{
-    SDL_Quit();
-    /* Let 'main()' return normally */
-    if (rc != 0) {
-        exit(rc);
-    }
-}
-
-static void
-print_string(char **text, size_t *maxlen, const char *fmt, ...)
-{
-    int len;
-    va_list ap;
-
-    va_start(ap, fmt);
-    len = SDL_vsnprintf(*text, *maxlen, fmt, ap);
-    if (len > 0) {
-        *text += len;
-        if (((size_t)len) < *maxlen) {
-            *maxlen -= (size_t)len;
-        } else {
-            *maxlen = 0;
-        }
-    }
-    va_end(ap);
-}
-
-static void
-print_modifiers(char **text, size_t *maxlen)
-{
-    int mod;
-    print_string(text, maxlen, " modifiers:");
-    mod = SDL_GetModState();
-    if (!mod) {
-        print_string(text, maxlen, " (none)");
-        return;
-    }
-    if (mod & SDL_KMOD_LSHIFT) {
-        print_string(text, maxlen, " LSHIFT");
-    }
-    if (mod & SDL_KMOD_RSHIFT) {
-        print_string(text, maxlen, " RSHIFT");
-    }
-    if (mod & SDL_KMOD_LCTRL) {
-        print_string(text, maxlen, " LCTRL");
-    }
-    if (mod & SDL_KMOD_RCTRL) {
-        print_string(text, maxlen, " RCTRL");
-    }
-    if (mod & SDL_KMOD_LALT) {
-        print_string(text, maxlen, " LALT");
-    }
-    if (mod & SDL_KMOD_RALT) {
-        print_string(text, maxlen, " RALT");
-    }
-    if (mod & SDL_KMOD_LGUI) {
-        print_string(text, maxlen, " LGUI");
-    }
-    if (mod & SDL_KMOD_RGUI) {
-        print_string(text, maxlen, " RGUI");
-    }
-    if (mod & SDL_KMOD_NUM) {
-        print_string(text, maxlen, " NUM");
-    }
-    if (mod & SDL_KMOD_CAPS) {
-        print_string(text, maxlen, " CAPS");
-    }
-    if (mod & SDL_KMOD_MODE) {
-        print_string(text, maxlen, " MODE");
-    }
-    if (mod & SDL_KMOD_SCROLL) {
-        print_string(text, maxlen, " SCROLL");
-    }
-}
-
-static void
-PrintModifierState(void)
-{
-    char message[512];
-    char *spot;
-    size_t left;
-
-    spot = message;
-    left = sizeof(message);
-
-    print_modifiers(&spot, &left);
-    SDL_Log("Initial state:%s\n", message);
-}
-
-static void
-PrintKey(SDL_KeyboardEvent *event)
-{
-    char message[512];
-    char *spot;
-    size_t left;
-
-    spot = message;
-    left = sizeof(message);
-
-    /* Print the keycode, name and state */
-    if (event->key) {
-        print_string(&spot, &left,
-                     "Key %s:  scancode %d = %s, keycode 0x%08X = %s ",
-                     event->state ? "pressed " : "released",
-                     event->scancode,
-                     SDL_GetScancodeName(event->scancode),
-                     event->key, SDL_GetKeyName(event->key));
-    } else {
-        print_string(&spot, &left,
-                     "Unknown Key (scancode %d = %s) %s ",
-                     event->scancode,
-                     SDL_GetScancodeName(event->scancode),
-                     event->state ? "pressed " : "released");
-    }
-    print_modifiers(&spot, &left);
-    if (event->repeat) {
-        print_string(&spot, &left, " (repeat)");
-    }
-    SDL_Log("%s\n", message);
-}
-
-static void
-PrintText(const char *eventtype, const char *text)
-{
-    const char *spot;
-    char expanded[1024];
-
-    expanded[0] = '\0';
-    for (spot = text; *spot; ++spot) {
-        size_t length = SDL_strlen(expanded);
-        (void)SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", (unsigned char)*spot);
-    }
-    SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
-}
-
-static void loop(void)
-{
-    SDL_Event event;
-    /* Check for events */
-    /*SDL_WaitEvent(&event); emscripten does not like waiting*/
-
-    SDL_Log("starting loop\n");
-    while (!done && SDL_WaitEvent(&event)) {
-        SDL_Log("Got event type: %" SDL_PRIu32 "\n", event.type);
-        switch (event.type) {
-        case SDL_EVENT_KEY_DOWN:
-        case SDL_EVENT_KEY_UP:
-            PrintKey(&event.key);
-            break;
-        case SDL_EVENT_TEXT_EDITING:
-            PrintText("EDIT", event.text.text);
-            break;
-        case SDL_EVENT_TEXT_INPUT:
-            PrintText("INPUT", event.text.text);
-            break;
-        case SDL_EVENT_MOUSE_BUTTON_DOWN:
-        {
-            SDL_Window *window = SDL_GetWindowFromID(event.button.windowID);
-
-            /* Left button quits the app, other buttons toggles text input */
-            SDL_Log("mouse button down button: %d (LEFT=%d)\n", event.button.button, SDL_BUTTON_LEFT);
-            if (event.button.button == SDL_BUTTON_LEFT) {
-                done = 1;
-            } else {
-                if (SDL_TextInputActive(window)) {
-                    SDL_Log("Stopping text input\n");
-                    SDL_StopTextInput(window);
-                } else {
-                    SDL_Log("Starting text input\n");
-                    SDL_StartTextInput(window);
-                }
-            }
-            break;
-        }
-        case SDL_EVENT_QUIT:
-            done = 1;
-            break;
-        default:
-            break;
-        }
-        SDL_Log("waiting new event\n");
-    }
-    SDL_Log("exiting event loop\n");
-#ifdef SDL_PLATFORM_EMSCRIPTEN
-    if (done) {
-        emscripten_cancel_main_loop();
-    }
-#endif
-}
-
-/* Very simple thread - counts 0 to 9 delaying 50ms between increments */
-static int SDLCALL ping_thread(void *ptr)
-{
-    int cnt;
-    SDL_Event sdlevent;
-    SDL_zero(sdlevent);
-    for (cnt = 0; cnt < 10; ++cnt) {
-        SDL_Log("sending event (%d/%d) from thread.\n", cnt + 1, 10);
-        sdlevent.type = SDL_EVENT_KEY_DOWN;
-        sdlevent.key.key = SDLK_1;
-        SDL_PushEvent(&sdlevent);
-        SDL_Delay(1000 + SDL_rand(1000));
-    }
-    return cnt;
-}
-
-int main(int argc, char *argv[])
-{
-    SDL_Window *window;
-    SDL_Renderer *renderer;
-    SDL_Thread *thread;
-    SDLTest_CommonState *state;
-
-    /* Initialize test framework */
-    state = SDLTest_CommonCreateState(argv, 0);
-    if (!state) {
-        return 1;
-    }
-
-    /* Enable standard application logging */
-    SDL_SetLogPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
-    /* Parse commandline */
-    if (!SDLTest_CommonDefaultArgs(state, argc, argv)) {
-        return 1;
-    }
-
-    /* Initialize SDL */
-    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
-        return 1;
-    }
-
-    /* Set 640x480 video mode */
-    window = SDL_CreateWindow("CheckKeys Test", 640, 480, 0);
-    if (!window) {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create 640x480 window: %s\n",
-                     SDL_GetError());
-        quit(2);
-    }
-
-    /* On wayland, no window will actually show until something has
-       actually been displayed.
-    */
-    renderer = SDL_CreateRenderer(window, NULL);
-    SDL_RenderPresent(renderer);
-
-#ifdef SDL_PLATFORM_IOS
-    /* Creating the context creates the view, which we need to show keyboard */
-    SDL_GL_CreateContext(window);
-#endif
-
-    SDL_StartTextInput(window);
-
-    /* Print initial modifier state */
-    SDL_PumpEvents();
-    PrintModifierState();
-
-    /* Watch keystrokes */
-    done = 0;
-
-    thread = SDL_CreateThread(ping_thread, "PingThread", NULL);
-
-#ifdef SDL_PLATFORM_EMSCRIPTEN
-    emscripten_set_main_loop(loop, 0, 1);
-#else
-    while (!done) {
-        loop();
-    }
-#endif
-
-    SDL_DestroyRenderer(renderer);
-    SDL_DestroyWindow(window);
-
-    SDL_WaitThread(thread, NULL);
-    SDL_Quit();
-    SDLTest_CommonDestroyState(state);
-    return 0;
-}